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    By: Judecca This person is cool! x Show Full Post
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    I enjoyed the combat/quest balance of Mass Effect, especially as I leveled up my powers, but it did get a little combat heavy towards the end as all Bioware games tend to.

    I totally agree with your opinion on Bioshock. The splicer combat got old after the first area, and not much new was introduced. The Big Daddy combat was fantastic. I think Rapture should have had significantly less splicers, and added pockets of survivors who were actually normal. These people could send you out on quests into the crazy parts, instead of you randomly just wandering around. This structure was handled really well in Ultima Underworld, and is pretty much the system used by all the western RPGs now.
    Dec 08, 2007 10:47am PST
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    I enjoyed the combat/quest balance of Mass Effect, especially as I leveled up my powers, but it did get a... : JudeccaThis person is cool!

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    • So true. I thought the combat in BioShock was the weakest point of the package. Only some cool Big Daddy ... : tcsThis person is cool!
    • Thinking about it further I realize the things I like about the friendly areas in games like UU and Deus : JudeccaThis person is cool!
    • Having just finished Mass Effect I have to agree with liking the combat overall. The very first encounter... : yemethThis person is cool!