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By:
Fred Garvin
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As mentioned in your post Chris, that game would not sell. That is unless it had some incredible hook that just drew people in.
Dec 07, 2007 6:59pm PST
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As mentioned in your post Chris, that game would not sell. That is unless it had some incredible hook tha...
:
Fred Garvin
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I believe this is a marketing problem above all else. Adventure games in the 90s were big money.
:
Chris Remo
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Times change, the market just might not be there because adventure game elements are now part of other ge...
:
Fred Garvin
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I know it would be a hard sell. That's why I said it's a marketing problem. I don't, however, think the...
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Chris Remo
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"social interaction game" is a hard sell, yeah. I don't think its implausible though. Dave-A cited ...
:
yAak
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Indiana Jones and the Fate of Atlantis (old adventure game) let the user choose his path at one point. He...
:
kinnoch
I love that game a lot
:
Chris Remo
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"Social interaction game" a hard sell? that's why Animal Crossing and the Sims are financial failures. Th...
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jake2000
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I don't think Animal Crossing or the Sims is anything like what Chris is proposing here. The Sims doesn'...
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Leshrac55
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I ... yeah. Yes. You are correct. Also, The Sims and Animal Crossing entirely based on non-combat int
:
jake2000
Also, it's worth mentioning that unlike graphic adventure games / Choose Your Own Adventure novels, Anima...
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jake2000