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    By: abrasion This person is cool! x Show Full Post
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    This problem doesn't bother me a whole heap but I am bothered by people who don't seem to understand it! That does kill me (see poor Burning Eye down there)

    As he said, it's like looking through a sniper scope.

    The fact is, the 16:9 view has an FOV of a mere 75, this is bad bad bad, sniper scope, claustrophobic and nasty feeling - much like Halo in widescreen.

    You guys should remember the quake days, FOV of 90 is standard on a 4:3 let alone a 16:9 - it should be I would think 100 to 110.

    This isn't about seeing more for being competitive or "OMG 4:3 sees more it's unfair" I couldn't care less if 4:3 players see FOV 180 - the point is 16:9 players will be looking through a very small window :/

    Put your hands up to your eyes, I'd guess us humans see about 150+ seeing half of that yet still in a widescreen layout is just weird.
    Aug 21, 2007 3:34pm PDT
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    This problem doesn't bother me a whole heap but I am bothered by people who don't seem to understand it! ... : abrasionThis person is cool!

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      For the recored, 90 at 4:3 = 103 at 16:10. : LiquidThis person is cool!
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        So 75 at 16:9 (Xbox) is real bad then :/ : abrasionThis person is cool!
        • Pretty much, but it's like AA, when you see what it does compared to what it's like off, you immediately ... : Matt BurrisThis person is cool!
        • 75 at 4:3 = 86 at 16:10, so it's not as bad as all that. : LiquidThis person is cool!