This problem doesn't bother me a whole heap but I am bothered by people who don't seem to understand it! That does kill me (see poor Burning Eye down there)
As he said, it's like looking through a sniper scope.
The fact is, the 16:9 view has an FOV of a mere 75, this is bad bad bad, sniper scope, claustrophobic and nasty feeling - much like Halo in widescreen.
You guys should remember the quake days, FOV of 90 is standard on a 4:3 let alone a 16:9 - it should be I would think 100 to 110.
This isn't about seeing more for being competitive or "OMG 4:3 sees more it's unfair" I couldn't care less if 4:3 players see FOV 180 - the point is 16:9 players will be looking through a very small window :/
Put your hands up to your eyes, I'd guess us humans see about 150+ seeing half of that yet still in a widescreen layout is just weird.