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    By: nomaad This person is cool! x Show Full Post
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    why is this even an issue?
    Aug 21, 2007 11:15am PDT
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    why is this even an issue? : nomaadThis person is cool!

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      It means you could make a non widescreen tv widescreen by just painting the top and bottom parts of the s... : yoshimi20
      • Why can't you believe it's true? Look at the screenshot at the very beginning of the linked thread. : ArcanumThis person is cool!
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      think halo, but for PC... horrible console port... and it's made even worse with the knowledge that th... : dedgecko
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        except this affects xbox version too : dantasticThis person is cool!
        • hehe, not for me! I'm still kicking it old school. : dedgecko
    • Because they didn't bother to code in a proper widescreen FOV, and it looks rather cramped with the curre : ArcanumThis person is cool!
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      You paid $3300 for your tv and you think this is a non-issue? Sadness. : My DocumentsThis person is cool!
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        lol? what does this have to do with the TV, its still a widescreen image : moshmanThis person is cool!
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          Oh, right. Going foward, I'll make sure to view all material on 16:9 displays in zoomed modes. Who give... : My DocumentsThis person is cool!
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            it has nothing to do with the TV. it's not my logic that is fucked : moshmanThis person is cool!
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              You're right, it has nothing to do with the TV. My disappoint stems from the fact that there are people ... : My DocumentsThis person is cool!
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                You're assuming Bioshock wasn't developed first with widescreen in mind, and 4:3 is the fucked up ratio. : walker270This person is cool!
                • Oh, shi... **I move away from the mic to breathe in : My DocumentsThis person is cool!
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                  Exactly. Various movies have pulled this same stunt across the years (Pee Wee's Big Adventure and Evil De : Chris Faylor
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                    It would be contradictory with what 2K said before that "you would see more in widescreen" when in fact, ... : vynnThis person is cool!
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                      Also, just because it was intentional doesn't make it a good decision. : ArcanumThis person is cool!
                      • Ya, I'm wondering if they ran into some technical problems and took the cheap way out. : vynnThis person is cool!
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                    in an FPS it does not make sense. You can see the entire world, no part is cut off from view. In movies b... : lord cecilThis person is cool!
                    • And the whole purpose of having a widescreen view is to have more peripheral vision, not less central vis... : vynnThis person is cool!
          • bad analogy as when 16:9 TVs are zoomed you lose resolution, games not so much : dumptruckThis person is cool!
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        thanks for following my posts this closely. i appreciate the dedication it takes. Yes this is a non-is... : nomaadThis person is cool!
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          It's not really a problem to solve, as much as the implementation used. Even the Quake 1 engine supports ... : Speedy8This person is cool!
          • Because so many developers, since Quake, lock the FOV value. : CRasterImage
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          Oh, please. I don't even shack as much as I used to but when I do, I oft read comments made by users who... : My DocumentsThis person is cool!
          • Uh no need to get pissed, it was just an offhand comment. Like I said, I see where you are coming from... : nomaadThis person is cool!
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      Because traditionally Widescreen is 'SUPPOSED' to have more image than 4:3... in this case everyone is ... : ShadowRamThis person is cool!
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        Computer graphics are somewhat different, though. Film is recorded at a certain aspect ratio, and changi... : walker270This person is cool!
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          the irony here, is that movies are filmed on a 4:3 plate, and cropped down into widescreen. : dopefishThis person is cool!
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            Some movies are, but that's still a huge generalization. : ConanThis person is cool!
            • true, some movies aren't cropped at all and are presented full frame (like Kubrick was fond of) and so... : dopefishThis person is cool!
          • Umm... they're filmed with an anamorphic lense that projects a widescreen (ratio depends on the lense) on... : walker270This person is cool!