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    By: mockery This person is cool! x Show Full Post
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    Some more detail at:
    http://www.gamasutra.com/php-bin/news_index.php?story=14759
    Jul 19, 2007 4:12pm PDT
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    Some more detail at: http://www.gamasutra.com/php-bin/news_index.php?story=14759 : mockeryThis person is cool!

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    • hmm. : pyideThis person is cool!
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      That is some serious shit-flinging at Epic. Just based on the delivery dates for a working engine alone, ... : nomaadThis person is cool!
      • I'd have more sympathy for SK if Too Human wasn't originally a Playstation game. Yeah, it was the U3 eng... : slax0rThis person is cool!
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        Hmpf, from all that I remember reading of Too Human, not once can I recall the mention of them using UE3 ... : dedgecko
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          i was using UE3 during this exact same timeframe, and our team had no problem whatsoever putting an E3 s... : dopefishThis person is cool!
          • That's what I was thinking too. They didn't really know what they were doing, or the programmers were ha... : mobab
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            I take it wasn't an XBL game? : johngloidThis person is cool!
            • we had the game running on the 360. we had to tone down a few things, but this was loooong before gears ... : dopefishThis person is cool!
        • Rainbow Six Vegas uses it. Likely it's the same build they used. : ArBThis person is cool!
      • E3 is one of the few places to show of your game to retail buyers. If the Best Buys and WalMarts don't l... : johngloidThis person is cool!
    • Wow, that's actually really interesting. While I have no idea about the merits of the case, it's very eas : maddyThis person is cool!
    • Wow, readiing that stuff on Gamasutra was a roller coaster. At the beginning I was siding with Epic. ... : hawkeThis person is cool!
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      Ok, so they licensed an engine that was not complete, then thought that epic would actually meet their de... : mobab
      • In the past, Epic had very good customer supportand would sell their engine as a means of freeing game de... : BorzoiThis person is cool!
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        It sounds like they're using UE3 the same way Valve used the Quake engine when they built their Source en... : nudelThis person is cool!
        • Yeah, it does. Although slightly different situation, atleast valve and epic didn't sue id =) : mobab
    • Reading that link I think I see some of the problems now. It looks like Epic gave their engine to SK a... : Anti_dentiteThis person is cool!