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    By: sgtsanity x Show Full Post
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    I love the subtlety of making the top section of the character brighter. As is, the screenshots look more gorgeous than most concept art. Valve has a surefire winner on their hands.
    Jun 18, 2007 11:21am PDT
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    I love the subtlety of making the top section of the character brighter. As is, the screenshots look more... : sgtsanity

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      I sometimes feel like the work Valve does is almost shameful to the rest of the games industry. This com... : Chris Remo
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        While that may be true, most game developers don't have the luxury of waiting to release a game 'when it'... : SpezzerThis person is cool!
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          Valve earned that luxury. Two to three year windows with the requisite deadlines and a quality game are ... : dawurzThis person is cool!
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            Don't look at the giants of the game industry like Valve, id, Epic, etc. I'm talking about the smaller d... : SpezzerThis person is cool!
            • We agree there: putting money up front to acquire and then leverage proven tech versus spending time and ... : dawurzThis person is cool!
      • I think they've said this in a more roundabout way in other interviews, but Valve seems to echo the adage : sgtsanity
      • Iteration is the most fun part of development and I wish we (most developers) got time to do more of it. ... : Sturm08