#2
Refresh Thread
By:
sgtsanity
x
Show Full Post
Reply
I love the subtlety of making the top section of the character brighter. As is, the screenshots look more gorgeous than most concept art. Valve has a surefire winner on their hands.
Jun 18, 2007 11:21am PDT
toggle
I love the subtlety of making the top section of the character brighter. As is, the screenshots look more...
:
sgtsanity
Thread Truncated. Click to see all
8
replies.
toggle
I sometimes feel like the work Valve does is almost shameful to the rest of the games industry. This com...
:
Chris Remo
toggle
While that may be true, most game developers don't have the luxury of waiting to release a game 'when it'...
:
Spezzer
toggle
Valve earned that luxury. Two to three year windows with the requisite deadlines and a quality game are ...
:
dawurz
toggle
Don't look at the giants of the game industry like Valve, id, Epic, etc. I'm talking about the smaller d...
:
Spezzer
We agree there: putting money up front to acquire and then leverage proven tech versus spending time and ...
:
dawurz
I think they've said this in a more roundabout way in other interviews, but Valve seems to echo the adage
:
sgtsanity
Iteration is the most fun part of development and I wish we (most developers) got time to do more of it. ...
:
Sturm08