I'd love to see what Oblivion on PS3 looks like.
X360 was damn close to PC, although high detail PC did kinda put the X360 in it's place.
I'm going to figure that with 512mb of ram in the PS3 and 512mb on the X360 the difference is minimal at best, despite Sony's claims of "amazing technology" or whatever.
Also (correct me if I'm wrong) the X360 can dynamically shape it's 512 mb for game / texture as it likes (example only 50mb used for the game and 462mb used for textures) whereas the PS3 is 512mb split straight down the middle with 256/ 256
:/
Still would be nice to see some shots.
Sep 27, 2006 10:36pm PDT