Falcon 4.0: Allied Force Retail Patch 1.0.8 to 1.0.9
Author: Lead Pursuit
This Falcon 4.0 patch offers AI updates and bug fixes.
v1.0.9 changes:
==============
ARTIFICIAL INTELLIGENCE
- Gave player a little more time to clear the runway after landing.
- Fix AI pulling up aggressively at takeoff and not flying the flyout modes anymore.
- Section takeoffs reenabled.
- ATC will no longer at the last second give a hold short order (because of aircraft landings) while the player is rolling onto the runway following a previous take runway instruction.
AVIONICS / WEAPONS
- Fix an issue with Ramp Start / Idle detent not working correctly in specific cases.
CAMPAIGN
- Correct team names for news messages in Balkans theaters.
COCKPIT
- Fix the RWR large font bug.
- Display correct AOA bracket
- Correct HUD scaling in narrow resolutions (1280x1024)
- Fix the "R" for Alt Radar position on HUD.
MULTIPLAYER
- Fix for "Ace Factor" not being updated in dogfights human vs. human.
- No client can change the server's Dogfight settings anymore. Furthermore, only the own and AI aircraft types can be changed now.
- Fix AI bombing runways not causing hits when the host is in the UI.
- Set maximum dogfight range to 75 nm.
USER INTERFACE
- No more sound playing while importing ACMI files.
- Fix loadout view of missing fuel tank for aircraft without A2G munition (e.g. F-14A/B).
STABILITY
- Fix CTD when joining a TE with longer callsigns.
==============
ARTIFICIAL INTELLIGENCE
- Gave player a little more time to clear the runway after landing.
- Fix AI pulling up aggressively at takeoff and not flying the flyout modes anymore.
- Section takeoffs reenabled.
- ATC will no longer at the last second give a hold short order (because of aircraft landings) while the player is rolling onto the runway following a previous take runway instruction.
AVIONICS / WEAPONS
- Fix an issue with Ramp Start / Idle detent not working correctly in specific cases.
CAMPAIGN
- Correct team names for news messages in Balkans theaters.
COCKPIT
- Fix the RWR large font bug.
- Display correct AOA bracket
- Correct HUD scaling in narrow resolutions (1280x1024)
- Fix the "R" for Alt Radar position on HUD.
MULTIPLAYER
- Fix for "Ace Factor" not being updated in dogfights human vs. human.
- No client can change the server's Dogfight settings anymore. Furthermore, only the own and AI aircraft types can be changed now.
- Fix AI bombing runways not causing hits when the host is in the UI.
- Set maximum dogfight range to 75 nm.
USER INTERFACE
- No more sound playing while importing ACMI files.
- Fix loadout view of missing fuel tank for aircraft without A2G munition (e.g. F-14A/B).
STABILITY
- Fix CTD when joining a TE with longer callsigns.
| Filename: | falcon4af_patch_108-109.zip |
| Size: | 739 KB |
| Post Date: | Nov 20, 2006 1:59am PST |
| Last Updated: | Sep 23, 2010 7:21pm PDT |
| Downloads: | 192 |
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