Alien Swarm v1.2 -> v1.3 Patch
Author: Black Cat Games
Patch for Alien Swarm version 1.2, updating it to version 1.3. Changes are listed below.
Changes:
* Decompression kills are shared equally between live marines (counting as assisted kills).
* Suiciding while infested is no longer a good idea.
* The Swarm Queen is now capable of smashing Sentry guns.
* Hand grenades now have a wider area of effect and will detonate when passing close to aliens.
* Medics will see injured marines with a flashing red name.
* Heal effect changed to give instant feedback.
* Empty servers will reset to the Sigma campaign (there is a server setting to disable this if desired).
Misc. fixes:
* Anime smiley works in a multiplayer game.
* Voice chat will join correctly.
* Fixed texture level of detail settings on various interface textures.
* Fixed a campaign rarely getting stuck on the lobby with all missions complete.
* Flares now correctly burn out on a dedicated server.
* The MaxIdleTime server setting will no longer kick spectators.
* Deselect marine button no longer interferes with campaign levelling up at widescreen resolutions.
Changes for custom maps and campaigns:
* Players can start and load custom campaigns from the main menu.
* Custom campaign vote mutator (by Smattbac & Butters) included by default, so players can start and load custom campaigns from in-game.
* Mappers can restrict equipment on a per map basis.
* Mappers can add custom equipment on a per map basis.
* All weapons use the AoHelper function for setting things on fire.
* Ammo dropping function moved inside the Ammo bag class to better support custom Ammo bags (like in Telic).
* Any music with "AllowStim" at the end of the song title can be played alongside a Stim.
* No longer able to carry two SIZE_Large items.
* Added a bBastille variable to make custom equipment only Bastille can use.
These maps have been updated to fix various bugs and exploits:
* Sigma - Uplink
* Sigma - Salvage
* Sigma - Rescue
* Sigma - Barracks
* Sigma - Research
* Sigma - Salvage
* Ortega - Boarding
* Ortega - Engineering
* Ortega - Navigation
* Decompression kills are shared equally between live marines (counting as assisted kills).
* Suiciding while infested is no longer a good idea.
* The Swarm Queen is now capable of smashing Sentry guns.
* Hand grenades now have a wider area of effect and will detonate when passing close to aliens.
* Medics will see injured marines with a flashing red name.
* Heal effect changed to give instant feedback.
* Empty servers will reset to the Sigma campaign (there is a server setting to disable this if desired).
Misc. fixes:
* Anime smiley works in a multiplayer game.
* Voice chat will join correctly.
* Fixed texture level of detail settings on various interface textures.
* Fixed a campaign rarely getting stuck on the lobby with all missions complete.
* Flares now correctly burn out on a dedicated server.
* The MaxIdleTime server setting will no longer kick spectators.
* Deselect marine button no longer interferes with campaign levelling up at widescreen resolutions.
Changes for custom maps and campaigns:
* Players can start and load custom campaigns from the main menu.
* Custom campaign vote mutator (by Smattbac & Butters) included by default, so players can start and load custom campaigns from in-game.
* Mappers can restrict equipment on a per map basis.
* Mappers can add custom equipment on a per map basis.
* All weapons use the AoHelper function for setting things on fire.
* Ammo dropping function moved inside the Ammo bag class to better support custom Ammo bags (like in Telic).
* Any music with "AllowStim" at the end of the song title can be played alongside a Stim.
* No longer able to carry two SIZE_Large items.
* Added a bBastille variable to make custom equipment only Bastille can use.
These maps have been updated to fix various bugs and exploits:
* Sigma - Uplink
* Sigma - Salvage
* Sigma - Rescue
* Sigma - Barracks
* Sigma - Research
* Sigma - Salvage
* Ortega - Boarding
* Ortega - Engineering
* Ortega - Navigation
| Filename: | AlienSwarm_12_to_13_Patch.zip |
| Size: | 16.05 MB |
| Post Date: | Dec 17, 2005 4:01am PST |
| Last Updated: | Sep 23, 2010 7:15pm PDT |
| Downloads: | 107 |
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