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Wolves

Author: ROODOG

I got the idea for this map as i was playing return to castle wolfenstein. As i was shooting Germans off a ledge i thought hmmmm how cool to frag here in Quake III so i was determined that this would be the case.To simply port it over 100% the same just would not have had the right layout and flow for a good dm/tourney map so i ported what i liked and built where i felt it needed to keep the flow fast. The ledge that inspired me is located underground where the top path with the broken railing and grenade launcher intersect the path to the holdable medikit.I give much credit to the ID crew for the excellent architecture as well as providing the source code that inspires us to create new worlds.All the pictures were made by me with bryce, poser and arcsoft photostudio.I made the lighting for wolves sort of gloomy and i feel i have created a good fraggin' atmosphere.If you find it a little dark for you graphics card just go to options and turn up the brightness a bit.Well that's enough talk from me so go have some fun and enjoy your frags in the land of wolves!

Filename: wolves.zip
Size: 7.89 MB
Post Date: May 02, 2005 3:03am PDT
Last Updated: Sep 23, 2010 7:11pm PDT
Downloads: 433