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Kohan II: Kings of War 1.2.3 Patch

Author: Timegate Studios

This Kohan II patch brings the game up to version 1.2.3, offering several balancing changes. It also includes the changes from v.1.1.5 (improved performance, miscellaneous bug fixes and system tweaks, and also five new skirmish/multiplayer scenario maps).

Kohan II - Kings of War

Version Release Notes


===============================================
Version 1.2.3
===============================================

SUMMARY OF CHANGES

! Improved tooltips on hero floater icons.
! More stability improvements.
! Entrenchment time lowered.
! Added performance options.
! Revised units/buildings for balance.
! Improved numerous game systems.
! Improved AI functionality.

DETAILS OF CHANGES

System:
- Added a new Particle slider under performance.
- Summoned units die if summoner leaves engaged state.
- Targeted state persists for 1.5 seconds post-engagement.
- Settlers can no longer help construct allied settlements.
- Improved fog ghosting rules.
- Fixed bug that was preventing monsters from rampaging properly.
- Users can now remove themselves from another user's buddy list.
- Fixed Council sell-back flaw.
- Herds and ambient creatures no longer appear on the minimap.
- Fixed random seed generation on scenario maps.
- Fixed Rout flags to appear correctly.
- Users can now queue commands to Routing companies.


Gameplay:
- Entrenchment time is now base 60 seconds instead of 90.
- Open Ground cavalry AV bonus now base 3 instead of 4.
- Volley archer bonus now base 30 instead of 15.
- Archer upkeep now base 1.5 Wood instead of 2 Wood (excluding Windrider).
- Siege unit resupply rate now base 4% instead of 8%.
- Archer Kohan Ranged AV now base 50 instead of 40. Melee AV now base 35 instead of 30


Buildings:
Drauga

- Drauga settlement upgrade costs increased to match Gauri.
- Drauga Ancestral Hall, Spirit Walk, Tribal Totem, and Spirit Totem produce +1 Mana.

Gauri

- Gauri Village produces +1 Stone.
- Gauri Town provides +1 Wood.
- Gauri City provides +1 Iron.
- Gauri Citadel provides +1 Mana.
- Gauri Relinquary and Archive produce +1 Mana.

Haroun

- Haroun Villages now construct 33% faster.
- Haroun Moonlit Altar and Grove of Dusk produce +1 Mana.

Human

- Human Shrine and Library produce +1 Mana.
- Human Temple and Mage College produce +2 Mana.
- Human Stone Export produces +2 Gold.
- Human Wood Export produces +3 Gold.
- Human Iron Export produces +4 Gold.

Shadow

- Shadow Settlements produce -1 Mana.

Undead

- Undead Tomb produces -5 Gold.

Monster

- Rhaksha Camp +2 Rhaksha Militia.
- Bandit Camp +2 Bandit Militia.
- Slaan Camp -2 Slaan Militia.
- All Monster Lairs -15% Gold Reward.
- All Camps -50% Gold Reward.


Nation Units
Drauga

- Behemoth, Ranged Resist +20%, +Immune to Physical Enchantments.
- Impaler, +2 Melee AV.
- Warmonger, Defensive Tactics DV bonus +1, Haste AV bonus -1, Upkeep now 2i 1m : Was 1i 1m.

Gauri

- Forge, +1 Morale.
- Healer, Slow spell recharge debuff now 50% : Was 25%, AV penalty now -1 : Was -2.
- Juggernaut, AV +4, DV +1, Cost -10.
- Maelstrom Engine, Recharge time now 5 seconds : Was 6.
- Spear, +4 Melee AV.
- Warden, Warden Immunity gains DV +2 bonus.
- Wrecker, Immobilize duration -20%, Tactician AV Bonus -1, Upkeep now 2s 2i : Was 2s 1i.

Haroun

- Guide, DV +1, Morale +1, Melee AV +2.
- Harvester, Grasping Thorns DoT now 5 : Was 3, Whirlwind now AV/DV -2 debuff.
- Hillstrider, HP -40.
- Mistrunner, HP +20.
- Pathfinder, Ranged AV +2, Melee AV +2.
- Rainbringer, Melee AV +4.
- Windrider, Morale +1, Melee AV +2.

Human

- Bowman, Melee AV +4.
- Catapult, Recharge time now 5 seconds : Was 6.
- Ranger, Ranged AV +2, Melee AV +2.
- Sorceress, Heaven's Cage now 4 Magic damage DoT, Recharge time now 15 : Was 20, Elemental Aura gains AV +1 bonus.
- Warmage, Fireball +5 AV, Dispel Magic provides DV +1 bonus.

Shadow

- Beast, HP -20.
- Brute, Aura of Fear bonus DV +1.
- Fury, Melee AV +2.
- Leviathan, Ranged Resist +20%, +Immune to Physical Enchantments, Ranged AV +1, Recharge time now 5 seconds : Was 6.

Undead

- Bone Archer, Melee AV +4.
- Bone Golem, AV +4, Upkeep now 3s 3m : Was 2s 4m.
- Defiler, Poison Cloud DoT now 4 : Was 2, Recharge time now 15 : Was 20, Cloud of Fear Recharge time now 15 : Was 20.
- Ghoul, HP +20.
- Lich, Lethargy no longer debuffs Recharge, Cost +6.
- Nightmare, HP -20.
- Revenant, Immolation AV +10.


Faction Units
Ceyah
- Prophet, Life Leech ignores enemy DV.
- Astarte, -Recon +Archer Foe.
- Belphegor, Plague Shield improved significantly, Grasping Thorns DoT now 5.
- Lazarus, -Lethargy +Life Leech 2.
- Sahrban, -Fireball +Life Leech 2, Dispel Magic gains DV +1 bonus.
- Sebak, Plague Shield improved significantly, Poison Cloud changes (see Undead Defiler).
- Vandal, -Bloodlust +Recon.

Council
- Amber Yasin, Fireball AV+5, Elemental Aura gains AV +1 bonus.
- Agborus, Combat Tactics bonus AV -1.
- Aureus Sepheir, -Recon +Comabt Tactics, Grasping Thorns DoT now 5.
- Alaster, -Bravery +Tactician, Dispel Magic gains DV +1 Bonus.
- Kivana, -Holy Shield +Slow.
- Zahra Aktar, -Haste +Summon Mauler.

Fallen
- Dreadlord, Bloodlust bonus AV -1.
- Ashaama, -Umbral Armor +Wash of Pain.
- Golzir, -Aura of Fear -Dispel Magic +Cloud of Fear.
- Ishan Ghul, Bloodlust bonus AV -1.
- Isis, -Aura of Fear -Umbral Armor +Recon +Summon Skeletons.
- Jhaengus, Bloodlust bonus AV -1.
- Maar Nasai, Tactician bonus AV -1.
- Marduk, Invigorate improved.
- Tehrat, Aura of Fear bonus DV +1.

Nationalist
- Zealot, Wash of Pain Improved, Invigorate Improved, +Frenzy support ability.
- Aethan Faryhd, Haste bonus AV -1.
- Adellon Majere, Fireball AV +5.
- Chandra Majere, -Defensive Tactics +Bravery, Bravery gains AV +1 bonus.
- Ghalen Mordecai, Combat Tactics bonus AV -1.
- Ilyana Aswan, -Trailblazing -Battle Sight +Tactician +Swarm.
- Khafra, -Defensive Tactics +Warden Immunity.
- Khosrau, Defensive Tactics bonus DV +1, Dispel Magic gains DV +1 bonus.
- Sofiya Fairfax, Heaven's Cage improved, Invigorate improved.
- Takil Atafeh, -Recon +Infantry Foe, Entangle gains DV -1 debuff.
- Thurak Mordoth, -Swarm +Swarm2, Swarm improved, Elemental Aura gains AV +1 bonus.

Royalist
- Paladin, Inspiratation bonus AV -1 and bonus DV -1, HP -40.
- Arossa Mirari, -Defensive Tactics +Combat Tactics, Elemental Aura gains AV +1 bonus.
- Darius Javidan, Combat Tactics bonus AV -1.
- Darya Azar, -Blessing +Immobilize.
- Gurudasa, Dispel Magic gains DV +1 bonus, Bravery gains AV +1 bonus.
- Jamsheed Javidan, +Bravery.
- Ralla Mirari, -Trailblazing -Grasping Thorns, +Cavalry Foe +Entangle.
- Roxanna Javida, Fireball AV +5.
- Ruarc Varagoth, -Combat Tactics +Archer Foe.
- Uvhati Angoth, -Spirit of Battle +Immolation, Defensive Tactics bonus DV +1.


Tech Units
- Djinn, Area +1, AV +5.
- Druid, Swarm Improved, Nature's Shield gains DV +1 bonus.
- Ifrit, HP +20.
- Jotun, AV +10.
- Mystic, Entangle gains DV -1 debuff.
- Saiyar, Melee AV +4.
- Sentinel, Combat Tactics bonus AV -1.
- Shaman, Earthskin bonus DV +1, Fire Resistance +20%, Upkeep now 1w 2m : Was 3m.
- Trow, HP -100, DV +2, AV +1, +Siege vs. Building -20.


Notes
- Plague Shield, Hits more often, Magic AV +2, Increased debuff by AV -1.
- Swarm, Area +0.5, AV +5.
- Wash of Pain, Area +0.5, AV +5.
- Invigorate, Bonus Health +5%, Duration now 30 seconds : was 20, Recharge time now 20 seconds : Was 25.
- Frenzy: Gives +2 morale per unit and 33% slower morale loss.



==============================================
Version 1.1.5.0
==============================================

SUMMARY OF CHANGES

! Some stability improvements added.
! Added a new Decals performance option.
! Improved performance in several systems.
! Fixed several possible networking and out-of-sync issues.
! Several minor data bugs fixed.
! Added several new scenario maps for skirmish/multiplayer.
! No balance changes.

DETAILS OF CHANGES

System:
- Tooltipping defense value now lists all of the unit's resistances.
- Fixed terrain transitions to give parent property in all cases.
- Removed bogus hero moral modifier.
- Fixed order of technologies in Ceyah Undead Barracks.
- Altered Dylan's Robe artifact technology to apply to units.
- Fixed flat water possible causing out-of-sync.
- Fixed out-of-sync when one player fails to retrieve official map list.
- Updated GDIPlus.dll
- Improved Random Hero trigger to give faction-specific heroes.
- Player stats are updated more frequently.
- Decal toggle now appears under Video Options, helps framerate around cities.
Filename: KoW_To_1.2.3.zip
Size: 9.68 MB
Post Date: Feb 01, 2005 2:11am PST
Last Updated: Sep 23, 2010 7:08pm PDT
Downloads: 3,905