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Half-Life Win32 Dedicated Server v4.1.1.1 to v4.1.1.1d Update

Author: Valve Software

This server release updates the Windows Half-Life server from v4.1.1.1 to v4.1.1.1d.

Changes/Additions:
------------------
- Added bot count to "details" server query reply.
- Flipped anti-DoS logic to check per user and then global rate limits.
Changed it so users exceeding personal rates don't add into the global rate calculations.
- Performed optimizations on engine to improve performance.
- Linux: Added "-pidfile " argument to hlds to get it to write the
pid of the dedicated server process to the file specified.
- Linux: Improved "-debug" command to look for core. files.
- Linux: hlds echoes to the controlling tty rather than stdout (solves
redirecting output no longer showing key presses).
- HLTV: Changed "status" output, more info displayed.
- HLTV: Added cvar "maxloss", default 0.05, if packet loss exceeds this threshold, new spectators are rejected.
- HLTV: Zero delay possible for direct broadcasts without game buffering ("delay 0").

Bug Fixes:
----------
- Fixed format string crash bug in logging.
- Fixed infinite loop due to malformed infostring.
- HLTV: Fixed system timer problem.
- HLTV: Fixed missing end in HLTV demos.
- HLTV: Fixed missing director commands with "playdemo" in HLTV console.
- HLTV: Fixed MAX_OSPATH.
Filename: hlds4111d_beta.exe
Size: 2.98 MB
Post Date: Jul 30, 2003 12:04pm PDT
Last Updated: Sep 23, 2010 7:00pm PDT
Downloads: 1,791