• Join Us |
  • |
  • Sign in with:

Starfleet Command 2 US v2004 to v2005 patch

Author: Taldren

This patch updates the US version of Starfleet Command 2 from version 2004 to version 2005.

--------------
02 Patch fixes in 2.0.0.5
--------------
1) AMD is now H&Rable
2) AMD can be turned on and off.
3) Romulans can use cloaking device without game going out of sync.
4) campaign game will not slow downafter long periods of play
5) Normal disruptors no longer cause feedback damage.
6) Long Wait Period At Start Of Multiplayer Game
7) There are reports of players having their ships turn into Neutral status in the campaign
8) You can no longer get credit for taking parts off your ship. (stripping bug)
9) multiple phaser Gs were not firing all shots when mounted on single hardpoint.
10) Battery will not give you free power when turned off.
11) You can no longer tractor multiple targets
12) Downloaded Plasma F's now take 2 turns to load.
13) You can now break tractor with equal amount of energy
14) Cloaked ships may deploy wild weasels
15) All Allied ships AI are always set to smartest level.
16) Probes now cost 1 pt to charge.
17) beaming spare parts requiers a transporter.
18) Stopping a repair no longer fixes the weapon.
19) Overloaded Hellbores no fire to range 8
20) Hitting Esc or Back button in setup screen (on Mplayer) no longer kicks you back to the lobby.



--------------
02 Patch fixes in 2.0.0.4
--------------
1) Plasma I's no longer do double damage in defensive mode.
2) Disabled viewing replay's in the metaverse, you can watch all movies in the
3) Film room.
4) Fixed fighters and shuttles in space being lost at end of Mission.
5) Fixed "attacking target ship" message appearing when trying to tractor a ship with an active decoy shuttle.
6) In single player campaign the correct briefing maps are now being displayed.
7) Voodoo textures are in and replaced.
8) Engine rumble has been fixed.
9) Watchdog Ultility for user servers is availble.
10) Many Mission updates
11) Planets no longer appear on players team.
11) Last but not least, Dynaverse II is availble for Open Beta.


--------------
02 Patch fixes in 2.0.0.3
--------------
1) MPlayer backing out of the vessel library during ship selectio no longer exits the game.
2) The freqency of multiplayer games having slot issues, if multiple clients join in at the same time has been reduced.
3) The film room re-enterance crash bug has been fixed.
4) Skirmish mode now allows the player to select for the full five opponents instead of four. Plus minor skirmish areas fixes.
5) Hot keys F6,F7, and F8 now properly switch between your fleet.
6) Clients jumping into a game while the Host is selecting AI opponents no longer freezes up Host.
7) Mines in nebulas will no longer be removed from stores if the player attempts to lay them (mines can not be layed in nebula).
Filename: sfc2uspatcher2004-2005.exe
Size: 10.18 MB
Post Date: Feb 08, 2001 12:59pm PST
Last Updated: Sep 23, 2010 6:57pm PDT
Downloads: 186