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SAS v3.2 - Windows

Author: SAS Development Team

Version 3.2 of the SAS: Into the Lion's Den mod for Unreal Tournament 2004.

Complete changelog for 3.2:

Animations

* Added Civilian for test purposes. Might be extended in future versions
* Added 1st person animations for Sword and Bat
* Added Throwing Knifes Animations
* Added Fists as a weapon

Code
Updates/Fixes

* New Karma Weapons Pickup System.
* Updated the Hud to better support different Resolutions
* Updated Icons on Hud.
* Fixed decal troubles
* New sparks
* Team Icons "melting" into the hud when experiencing the nade effect. Team Icons colors affect Nade/flash effect
* Added bind for "forgive" in Controls
* Fixed/Tweaked Recoil/Penetrations scales for several materials.
* Improved netcode/Optimization of load.
* Double click Problem Reduced
* Sprint Stuttering Problem Reduced
* high jump death Reduced
* PipedSwitchWeapon Removed
* Bullets falling thru ceiling
* Nade shock & and re-coil Fixed
* Wrong death message when driving over
* Website Stats - Missing Translation Key
* Vehicles take no damage once driven by person
* Toomany Grenades
* Shadow from player above. Server Setting
* Join an empty server and wait for the round to end
* First round on a map, not able to move forward at the start.
* Player Model Outside Vehicle - Taunt Problem
* When a player get damage by a Nade, other players can hear the buzz/beep aswell
* Frag, Flash & Smoke Nade do not collide with Playermodel
* Using the player menu people can forgive teamkills even if no teamkills have been committed
* Can use the forgive teamkill function at all times for all players in both teams
* Blood not removed at round start
* Tweaks on Pulse/Movement Speed

New Features

* New Mainmenu System/GFX
* New Weapon/SKin Loadout
* Save/Load of 5 Preset loadouts
* Fist weapon for those fist fights
* Added Throwing your knife.
* Global Banning System
* Extended Stats reporting to SAS-MOD stats
* Cheat Protection
* INILogger
* Added Test Civilian(Experimental)
* Added destructable Movers with several possibleties for configurations
* Added Several new nice hit effects for different types of textures(Not used on all maps)
* Added Several different Destructable objects for interactive map/gameplay.
* Extended the SASLevelInfo actor, so now a mapper can decide which side has what armor.
* Extended the SASLevelInfo actor, so a mapper can suggest that this map should be Baseswap.
* Added Server setting, where admin can set if there should always be BaseSwap, no BaseSwap or Use the Mappers Suggestion.
* New Blood/Hit effect
* Add HUD GasMask Effect with cage models.
* Added new SAS mover, that can be used to limit map routes depending n the number of players on the map.
* You can now link your ut2k4 copy/hashid to your SAS-MOD forum account. Check Player Settings.

Mapping

* Small Interactive MainMenu. Maybe Extended later on.
* All textures packs has been given the correct Material Type, where possible.

Updates to Existing Maps: Improvements and Bugfixes

* SAS-ConcreteJungle-TDM
* SAS-Villa-OBJ
* SAS-Villa-TDM
* SAS-CodenameHunt-TDM
* SAS-OperationCastle-TDM
* SAS-AChina-TDM
* SAS-Blackhawk-OBJ
* SAS-tuscany-TDM
* SAS-tuscany-SAB
* SAS-Basrah-SAB
* SAS-Docklands-OBJ
* SAS-Docklands-TDM
* SAS-Generals-TDM
* SAS-Refined-TDM
* SAS-Bunker2k4-TDM
* SAS-HomeInvasion-OBJ
* SAS-Hotel-OBJ
* SAS-OperationNimrod-TDM
* SAS-CityLimits-OBJ
* SAS-WarZone-OBJ
* SAS-WarZone-TDM
* SAS-ORBIT-TDM

New Maps Added to 3.2

* SAS-HydeParkApartments-OBJ
* SAS-Meltdown-OBJ
* SAS-IRACamp-OBJ.ut2
* SAS-RailroadDepot-TDM
* SAS-HomeInvasion-TDM

Models

* Updated CageModel

Skins

* Updated CageModel Skins

Sounds

* New weapon sounds for several weapons

Dev Hack

* More Little Hacks for us
Filename: SAS20043_2_FULL.exe
Size: 715.64 MB
Post Date: Jul 04, 2007 8:53am PDT
Last Updated: Dec 09, 2010 1:59pm PST
Downloads: 4,745