Combat Flight Simulator 3 3.1 Patch - Italian
Author: Microsoft
Update for the Italian version of Microsoft's flight sim Combat Flight Simulator 3.
Fixes and Improvements in Combat Flight Simulator 3.1
Below is a list of improvements and fixes that have been made in the CFS 3.1 update.
Artificial Intelligence
• Artificial intelligence (AI) pilots now perform level-bombing. If you are leading a flight of level bombers, the AI bombers in your flight mimic your commands. They open their bomb bay doors when you do, and release their bombs when you do. All-AI flights also do level-bombing flights on their own.
• There is now a wing-level autopilot. Press Ctrl+Shift+A to set the autopilot to fly on the same heading, with the wings level. You can use this to supercede the fly-towards-waypoint artificial pilot that is invoked when you switch to a gun station.
• In version 3.0, gun pods and bomber gun turrets would occasionally fire by themselves if an enemy aircraft was nearby. This has been fixed.
• AI pilots now jettison their drop-tanks in combat situations.
Aircraft
• More than eight virtual cockpits are now supported. (Note that this fix requires that modelers export aircraft using a new version of the Gmax plugin.)
• P-51B and P-51D virtual cockpits have been improved.
• Gun limits for the Ju-88 have been widened.
• The B-26 aircraft has been re-designated as a level bomber, and uses level bombing tactics.
Damage and Guns
• You can now hit other aircraft with your guns if you are within 50 yards.
• Trim response is now gradually decreased in response to elevator damage (as opposed to being completely disabled if there is any elevator damage.)
• B-26 elevator and Me-262 damage capacity have been increased.
• Muzzle velocity for guns is now taken into account.
Gameplay/General
• A very rudimentary in-flight map has been implemented. Press M (the in-game briefing key) to display it.
Note: this map only shows the location of your aircraft. It does not show where other AI or human flights are.
In-flight map keys are as follows:
• ] or + Zoom in
• [ or - Zoom out
• C Center on player
• , Zoom to fit mission items
• Arrow keys Pan map
• Padlock no longer switches to the next target when the aircraft you are targeting has been destroyed. Instead, you return to the forward-looking view.
• The CFS3 movie now plays when you start the game.On a limited set of configurations, the movie may not play appropriately because applications assume control of the playing of movies. These configurations display a black screen. Press any key to skip the movie.
• Bomber gun-turret reticules are now better aligned with bullets fired from turrets.
• In version 3.0, the game would crash if the currently-selected aircraft was removed from the game. This has been fixed.
Multiplayer
• Several security (anti-cheat) fixes have been made.
• There are now hit sounds when you are hit by other players.
• A "Lock" icon is displayed on password-protected games in the game list.
• In version 3.0, when you respawned in a mission you would sometimes not have control of the aircraft. This has been fixed.
Performance
• Some algorithms for managing memory have been changed to reduce stutter.
Controls
• Force Feedback responses have been improved.
Configuration
• The Intel 845 and Intel 830 chipsets are now supported.
• The ATI Radeon 9700 is now properly identified on Windows ME machines.
• Improved configuration support pages are available. See [CFS3 directory]\\help\\config\\configsupport.htm for an up-to-date list of recommended drivers and manufacturer links.
Below is a list of improvements and fixes that have been made in the CFS 3.1 update.
Artificial Intelligence
• Artificial intelligence (AI) pilots now perform level-bombing. If you are leading a flight of level bombers, the AI bombers in your flight mimic your commands. They open their bomb bay doors when you do, and release their bombs when you do. All-AI flights also do level-bombing flights on their own.
• There is now a wing-level autopilot. Press Ctrl+Shift+A to set the autopilot to fly on the same heading, with the wings level. You can use this to supercede the fly-towards-waypoint artificial pilot that is invoked when you switch to a gun station.
• In version 3.0, gun pods and bomber gun turrets would occasionally fire by themselves if an enemy aircraft was nearby. This has been fixed.
• AI pilots now jettison their drop-tanks in combat situations.
Aircraft
• More than eight virtual cockpits are now supported. (Note that this fix requires that modelers export aircraft using a new version of the Gmax plugin.)
• P-51B and P-51D virtual cockpits have been improved.
• Gun limits for the Ju-88 have been widened.
• The B-26 aircraft has been re-designated as a level bomber, and uses level bombing tactics.
Damage and Guns
• You can now hit other aircraft with your guns if you are within 50 yards.
• Trim response is now gradually decreased in response to elevator damage (as opposed to being completely disabled if there is any elevator damage.)
• B-26 elevator and Me-262 damage capacity have been increased.
• Muzzle velocity for guns is now taken into account.
Gameplay/General
• A very rudimentary in-flight map has been implemented. Press M (the in-game briefing key) to display it.
Note: this map only shows the location of your aircraft. It does not show where other AI or human flights are.
In-flight map keys are as follows:
• ] or + Zoom in
• [ or - Zoom out
• C Center on player
• , Zoom to fit mission items
• Arrow keys Pan map
• Padlock no longer switches to the next target when the aircraft you are targeting has been destroyed. Instead, you return to the forward-looking view.
• The CFS3 movie now plays when you start the game.On a limited set of configurations, the movie may not play appropriately because applications assume control of the playing of movies. These configurations display a black screen. Press any key to skip the movie.
• Bomber gun-turret reticules are now better aligned with bullets fired from turrets.
• In version 3.0, the game would crash if the currently-selected aircraft was removed from the game. This has been fixed.
Multiplayer
• Several security (anti-cheat) fixes have been made.
• There are now hit sounds when you are hit by other players.
• A "Lock" icon is displayed on password-protected games in the game list.
• In version 3.0, when you respawned in a mission you would sometimes not have control of the aircraft. This has been fixed.
Performance
• Some algorithms for managing memory have been changed to reduce stutter.
Controls
• Force Feedback responses have been improved.
Configuration
• The Intel 845 and Intel 830 chipsets are now supported.
• The ATI Radeon 9700 is now properly identified on Windows ME machines.
• Improved configuration support pages are available. See [CFS3 directory]\\help\\config\\configsupport.htm for an up-to-date list of recommended drivers and manufacturer links.
| Filename: | CFS3UpdateIta.exe |
| Size: | 4.12 MB |
| Post Date: | Mar 13, 2003 2:33pm PST |
| Last Updated: | Sep 23, 2010 6:57pm PDT |
| Downloads: | 242 |
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