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Bullet Time 3.00

Author: eXoR

Version 3.00 of the Unreal Tournament mod which does what Max Payne did not, bring bullet time to multiplayer.

Here are the features from Bullet Time version 3.00:
  • The One (remember The Matrix?) has special abilities. You can become The One by killing the player that is currently The One, or by killing anybody if nobody is The One yet.
  • The One can control time, that means he can use Bullet Time if he has enough time left. When you go into Bullet Time, time slows down accompanied by smooth sound effects and you can pick off the enemy's one by one. You can configure how much the game slows down when you are in Bullet Time trough the menu.
  • The One can control projectiles. You can either reverse them so they head for the players who shot them, or completely freeze them. Those two actions cost a certain amount of Bullet Time, the amounts can be configured trough the menu.
  • If you kill The One, you earn a bonus in frags. The bonus (surprise) can once again be configured trough the menu.
  • Easy key binding. You can (in the menu of course) bind keys to all the actions The One can perform. You can also choose if you want to hold the key to stay in Bullet Time, or that it works by toggle.
  • When you are The One and you are severely injured, a phone (watch the end of The Matrix again if you don't know what I am talking about) will start to ring, which sound points you to the nearest Medkit.
  • No teamkilling ! You can choose if teamkilling will be punished (you can't become The One by killing The One if he's on your team) or, if you're really mean, you can set it so you can get away with that.
  • Full mod compatibility ! Play this mutator with your favorite gametype, together with your favorite weapons pack and maps. You really have to try this with Tactical Ops (works with Tacops 2.1.4 and above). I've slightly hacked Tactical Ops, so that when you're playing Tacops you can see all the bullets flying around. This is really Bullet Time to the next level.
  • New camera view. If you prefer a Max Payne-like third person camera instead of the normal behindview that gives you a poor vision and lacks any method of aiming, I've included a new camera view that gives you the action from just above the player so you keep a good view of your surroundings and enemies. To make you able to aim, a laser dot is used in the third person view that scales with the distance from which you're looking at it to make keep it clearly visible at all times.
  • A nifty HUD icon will tell you how many Bullet Time you have left, and it also shows you who The One is at the moment.
  • You can set the HUD icon to either the left or the right side of the screen, so it won't interfere with other Mods' HUD's.
  • The One is faster then Bullets. If he has enough Bullet Time left, he can dodge any projectile that is coming for him. While dodging, an advanced Matrix-like effect is played while using a camera view from behind.

Filename: bullettime300umod.zip
Size: 1.45 MB
Post Date: May 13, 2002 11:47am PDT
Last Updated: Sep 23, 2010 6:56pm PDT
Downloads: 2,116