Solium Infernum Patch v1.06b
Author: Cryptic Comet
Update Solium Infernum to version 1.06b with this patch, which brings a variety of bug fixes.
You can apply this patch to any full version of Solium Infernum and it is compatible with previous saved games.
Installation
Apply it by overwriting the three files AIScripts.cxt, MainIFace.cxt and GameEngine.cxt in the Solium Infernum install directory which is usually Program FilesCryptic CometSolium Infernum.
Bug Fixes:
Apply it by overwriting the three files AIScripts.cxt, MainIFace.cxt and GameEngine.cxt in the Solium Infernum install directory which is usually Program FilesCryptic CometSolium Infernum.
Bug Fixes:
- Fixed bug introduced in 1.06a that could cause script error if a player tried to frame another player for attacking Pandemonium with a ritual that resulted in excommunication
- Fixed bug in AI for Goal Wage Offense Operations In Blood Feud that could result in script error if a specific attack option was selected
- Fixed bug in AI for Goal Support Blood Feud Legion Movement that would result in script error if Secret Manipulation ritual was chosen and path could not be determined
- Improved AI selection process for attacking enemy legions during Vendetta. Weak legions supporting Places of Power or other legions have an increased probability of being attacked first
- Improved AI goal priority architecture so that actions are spread out more logically based on which threats have legions in threatening positions….. i.e. prestige differences are still big factors but that multiplier has been decreased.
- Improved AI threat assessment algorithm so that threat reassessment of opponents is now done for the AI’s every turn.
- Fixed error in Demonic Trance combat move resolution where infernal damage from neutralized opponent’s moves was not being negated
| Filename: | SIUpdate1_06b.zip |
| Size: | 830 KB |
| Post Date: | Aug 31, 2010 1:58am PDT |
| Last Updated: | Oct 29, 2010 1:15pm PDT |
| Downloads: | 25 |
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