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Vietcong Multiplayer Demo Patch 2

Author: Pterodon

This patch fixes several issues (changes are listed below) found in the multiplayer demo of Vietcong.

1: Flying bug - people shouldnt be able to cheat now.

Play Flying Heroes (www.flying-heroes.com) for that ; )

2: Holes in the scenery have been filled - also stopping people from cheating.
3. Binocular key now works in the way the Crouch or Walk keys work (short click to switch on/off, hold to switch on - release to switch off).
4: Correct sorting of servers during enumeration.
5: Server removes kicked out players immediately, instead of at the start of voting (as seen with clients).
6: Game crash when picking up weapons (experienced on some slow ping games).
7: No sounds in spectator mode (when waiting to spawn).
8: Improved ladder functionality.
9: Some weapon models improved.
10: Support for dedicated servers with no 3D gfx card added; there are 2 ways to run it:
a) command line: vietcong.exe -dedicated
An option window will open, choose options, start
b) command line: vietcong.exe -dedicated definitionfile.ded
definitionfile.ded can be created in an option window in case 1 using 'save' button
definitionfile.ded can be edited later - it's a text file
This will start a dedicated server without any further questions.
11: 'server and all clients lock up when using grenades' should be fixed

Previous patch:

1: Respawn problem in ATG game (no players should now respawning inside each other). 
2: The weapons have now been placed in crates for the DM game, for improved visibility. 
3: Score (frags, kills, deaths) should be displayed appropriately on client games. 
4: Tthe game reporting 'server lost' when reloading a map should be reduced. 
5: Sound drop-out should be improved so that all gunshots and explosions should be heard. 
6: Player animation and movement should be improved, especially on games with slow connections. 
7: The game should no longer crash (in some instances) when picking up weapons. 8: There is improved appearance for grenade throwing. 
9: The player statistics window is improved (greater legibility when >20 players are in a game). 
10: The game should no longer crash when running in fullscreen mode and using Alt-TAB (only applicable on some graphics cards). 
11: General ambient sound improvements. 
12: Automatic pilot selection for the Stream ATG game. 
13: An imporoved Sort function for the player statistics window (e.g for sorting by frags - kills - deaths, not just by the frags). 
14: Bad connection detection is now an icon on the HUD. Players with persitent bad connections will eventually be kicked out of games. 
15: 'Team Chat' has been removed from Deathmatch mode. 
16: Names of all players are displayed in Deathmatch mode. 
17: A HUD cursor has been added to Vietnam Mode to aid weapon and ammo collection. 
18: Memory leaks removed. 
19: Improved updating of the Ping information. 
20: Appropriate cross hairs have been added to sniper rifles. 
21: New default keys setup, in response to people's wishes. 
22: Added sounds of players being hit and/or killed. 
23: Players can now be kicked from games via a voting system. 
24: Servers now have an "auto balance teams" option. 
25: It is now possible to type in a known IP address and join a game. 
26: Imporved models and textures for weapons. 
27: "TEAMKILLER" now appears when somebody kills his own teammate! 
28: Server commands.

Filename: vietcong_mp_beta_demo_patch_v0.98.zip
Size: 12.23 MB
Post Date: Feb 04, 2003 1:31am PST
Last Updated: Sep 23, 2010 6:56pm PDT
Downloads: 5,319