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MechWarrior: Living Legends Open Beta Hotfix Patch v0.3.1

Author: Wandering Samurai

Update the Crysis mech combat mod to version 0.3.1 with this hotfix patch, which brings fixes for bugs, exploits, balance and more.

This patch must be installed on top of version 0.3.0.

0.3.1 Changlog
  • BUGS
    • resolved scoring and ranking issues due to order-of-magnitude changes
    • damage rewards increased per unit damage
    • resolved flashing/intermittent HUD indicators for MISSILE, NARC, TAG
    • revamped HUD indicators for ECM, Active Probes, LAMS and C3 to fit with existing aesthetic
    • C3 rewards are now appropriate
    • BA myomer sound decreased by 2dB
    • hit feedback sound increased by 10x
    • change Betty destroyed notification weightings to favour "DESTROYED" more, improved intelligibility
    • resolved client-side entity spawn crash
  • ACTIONMAPPER
      - Added window title information including the actionmaps name currently being viewed/edited, along with tags for if its been modified or is active - Added Next/Prev Weapons group actions to Vehicle tab - Added "Deploy" action to tank tab (used for Long Tom) - Added "Sell Vehicle" action to Vehicle tab - Added digital roll left/right actions for VTOL and Aero tabs - Added additional "XI" axis to Mech/Tank/VTOL/Aero tabs - Added "New Actionmaps" and "Set Active" buttons to top of screen for better new user visibility - Added "Left or Right" selection dialog when Shift, Control, or Alt keys are pressed since detection library can't determine by itself - Added helpful text when clicking on an action marked with "?" to let user know they need to create a New Actionmaps to map it - Restructured VTOL and Aerospace tab actions - Fixed using "Set Active" on unsaved actionmaps could lead to unsaved changes not getting saved - Fixed Player tab "Jump"/"Jump Jet" rebinding since Player BA needs both set to same key - Fixed issue with "XI Fire" actions by showing them in the Vehicle tab in case of conflicts
  • LAUNCHER
    • fixed numerous crashes
    • the profiles backup/restore can no longer result in data loss or data corruption: upon error, the original state of the folder will be restored
  • EXPLOIT FIXES
    • fix for buying vehicle, suiciding, boarding vehicle and reselling, 2 minute "sell vehicle" cooldown timer, timer is bound to vehicle not player
  • LOGGING
    • improved server-side logging feature for debug
  • MAPS
    • SA_Frostbite, particle performance improved, night "blizzard" effect
    • SA_Frostbite now supports Test of Strength mode
    • SA_Marshes, particle performance improved, ToD issues
    • SA_Mirage, night/day cycle improved
  • BALANCE
    • BA Micro Beam Laser, decreased damage and increased refire interval (5.5 seconds)
    • buy menu now prevents purchase of BA Micro Beam Laser in vehicles
    • BA AC2 weapon damage adjusted, no longer one-shot kill, damage to vehicles is appropriate
    • AC10/AC20 damage increased
    • variant change for MadCat B, removed LAMS, added 2x DHS, no longer causes global warming
Filename: MWLL-OpenBeta-Patch-0.3.1.exe
Size: 170.74 MB
Post Date: Jun 24, 2010 3:20am PDT
Last Updated: Oct 29, 2010 1:10pm PDT
Downloads: 147