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Eve of Destruction 0.80 Server

Author: EOD Team

Server files for release 0.80 of the Eve of Destruction ( EoD ) mod for Battlefield 1942.

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Installation

Eve of Destruction 0.80
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IMPORTANT !!!

Delete any older version of EoD before installing 0.80 !

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Changelog

Eve of Destruction 0.80

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CREDITS

Special thanks go to Sarge31FR from Battlegroup 42 mod

for code revision and

Natty Wallo from FH Tournament mod for new vegetation

and buildings.

Also special thanks go to all betatester for all the work they

have done while testing many hours on- and offline.

Ric, Ike, Dr. Seltsam, GeneSimmons, Mani, Stiermichl1966,

Major Konig, t0pa, lautlos, titania


NEW CODE

Netcode has been revised and debugged.

A lot of vehcles had code issues and caused crashes.

This should be a thing of the past now.


NEW AI_CODE

Most of the vehicles have new AI code and AI bugs have been removed.

The AI now uses everything: all vehicles and all weapons.


NEW SOUNDS

Sounds have been revised too so the mod works with 11, 22 and 44 khz now.

New jungle-sounds will improve the ambience and most of the vehicles have

got new soundeffects.


NEW EFFECTS

New detonation effects, tracers and many other awesome stuff have been added.


NEW VEHICLES

There are no really new vehicles within the mod but we have added lots of vehicles

to COOP wich have been released in CONQ mode only in the past.


NEW VEGETATION+BUILDINGS

New vegetation and buildings have been added with permission of FH Tournament-mod.


LINUX SERVER LAN+INTERNET

Is working fine. We have tested about a week without any crash.


WINDOWS SERVER LAN+INTERNET

LAN is working fine. All maps have been tested without crashes.

Internet server unknown. No hardware to test but it should work well.


CAMPAIGN

All maps have been added to campaign mode.

Most of the maps are without briefing/debriefing but with a

self-explaining minimap.


CAPTURE THE FLAG

All maps (where it makes sense) have CTF mode now.

This is about 90% of the maps.


TDM

All maps have TDM mode now.

NEW MAPS

4 new maps and many many overworked maps with improvements.

Nearly EVERY map has been touched and revised !

New maps:

Agent Orange

Battle at Quang Tri

Easter Offensive

Pho Nung



Revised maps (almost new maps):

Aftermath

Battle_of_Hue

Bridge_Ruin

Brown_Water_Navy

Cowboys_From_Hell

Crash_Point_Baker

DaNang

Eclipse

Face_To_Face

Frontal_Attack

Good_Morning_Vietnam

H_Mong

Jocoseness

Khe_Sanh

Lan_Cao_Bridge

LangVei

Main_Supply_Route

Operation_Prairie_The_Prelude

Papa_Oscar_Whiskey

Run_Through_The_Jungle

Shar_Min_Village

Sunset_Island

Surrounded

Tet_Offensive

The_Rice_Paddies

We_Were_Soldiers

We_were_Soldiers_once


KNOWN ISSUES

Some vehicles with 3 (or more) weapons have a heatbar wich is not working.

This seems to be an bf1942 engine issue cause we've found no way to repair it.

Some maps with large buildings will cause lag in COOP mode with many bots.

This may happen especially in Easter Offensive and in Tet Offensive sometimes.
Filename: eod_080_server.zip
Size: 105.8 MB
Post Date: Feb 07, 2008 9:26pm PST
Last Updated: Sep 23, 2010 7:28pm PDT
Downloads: 67