The Borderlands E3 Interview: Gearbox Opens Up on Its Diablo/Halo Hybrid

Jul 24, 2008 12:44pm CST

Shack: So you do have some totally random surprises.

Marc Tardif: [The chests are] the true slot machine.

Randy Pitchford: Yeah, we'll be playing the demo sometimes and like--

Marc Tardif: Like just today I got the two crappiest pistols I've ever seen in the game. [laughs]

Randy Pitchford: Yeah, the first demonstration this morning, he got two chests in a row, he just got fricken terrible drops, and he was like, "Dude, how are we going to finish the demo?" [laughs] He was like, [adopts announcer voice], "Simon, I need support here."

Shack: That's when you start cheating.

Randy Pitchford: Yeah, that's why we have that in there.

Shack: Right, the emergency button.
Shackvideo users can use the HD Stream.

Marc Tardif: Probably about 70% of the time there's a useful machinegun or submachinegun in that chest, but today for some reason it was the crappiest pistols in the world.

Shack: What is Borderlands going to look like after it ships? Will there be add-on content?

Randy Pitchford: Probably. I mean we'll see. You plan so that you can, and you know some things you want to do. And we also want to see what people want. If the world says, "Add more quests." That might be where we focus. If the world says, "Actually that's fine dude, but I need arenas, let's do some PvP." We kind of need to give ourselves some flexibility to kind of see where we all want to go.

Because ultimately, we're making the game we want to play, but we're also trying to be entertainers here, which means we want to make something that people want to play. I don't want to make something that nobody wants to play. And I want people to like what we have done. So we want to hear what they liked and what they want, and then we'll tune as we go.

Shack: Is PvP in the game right now?

Marc Tardif: Next question. [laughs]

Randy Pitchford: I don't know. I mean, you don't want to say that because I don't know where it's going to end up.

Marc Tardif: One thinks about what the system is in the game, and how it all works, and imagines what competitive multiplayer stuff could be. And you start dreaming.

Randy Pitchford: When we're done--after we're done, after people are playing, if there's a lot of value in that, we're going to hear that. But it's not going to help if we hear people who are like, "Wahh." Because if we listen now, you're never going to get it. So if you want the game, everyone should say, "Finish what you have, and then we'll tell you what to do next." That's the way people should treat us. If you like what you see, get back on, and then tell us what you want next. We'll do our best. That's the best way to handle us. [laughs]

Shack: Thanks for talking with us, guys.

Borderlands is due in 2009 for PC, Xbox 360 and PlayStation 3.


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Game Information

Borderlands

Platforms

PC PS3 X360
Release Date:
Oct 26, 2009
Genre:
Action
Developer:
Gearbox Software
Publisher:
2K Games

Screenshots

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