As the saying goes, those who do not learn from history are doomed to repeat it. Frankly, I don't know jack about history, but I imagine the saying works for pop-culture as well. I've learned a lot from all the years spent sitting on my ass watching movies and playing video games, lessons like: don't read from a flesh-bound Book of the Dead, don't conduct experiments in an effort to open a gateway to another dimension, don't dig up an ancient relic on a alien planet, and, of course, don't open Pandora's Box.
The demo of Legendary, a first-person shooter developed by Spark Unlimited, demonstrates the dangers of ignoring this last lesson, which, as it turns out, are the same dangers as ignoring any of the lessons above: if you mess around with science or magic or alien stuff, a bunch of horrible monsters will spill forth from some shadowy netherworld and a badass commando will have to shoot them all with a bunch of weapons that happen to be lying around unattended.
The werewolves are pretty tough opponents: they leap around, climb up the sides of buildings, and take a number of shots to go down. And, being werewolves, they aren't prone to staying down, either. Decapitate them with your axe or a shotgun blast, or they'll spring back up a few moments later. So, if you like shooting ragdoll corpses anyway, in this game it actually comes in handy.
After fighting my way through the streets, I came to a gate with a giant werewolf behind it. I had no choice but to open it, and another one of the wise-cracking commandos with me said "Deckard, you see that werewolf behind the barricade, right? Just don't let it kill me, huh?" Anyway, he was horribly dismembered by the werewolf. That should be another lesson: don't be a wise-cracking squadmate or you'll be horribly dismembered by a werewolf.
Eventually, I came upon two more wise-cracking commando pals who were quickly beaten to death by a rampaging minotaur. I don't know how this guy was stymied by a maze in ancient Greece for so long, because he didn't have any trouble running right through walls and pillars to whomp on me with a gravestone. Once he was dead, I followed a sign that said "Evacuation Shelter: Go to Church." The last thing I saw was two enemy soldiers near the church who were grabbed by giant tentacles and yanked over a wall, and then the demo abruptly ended. One last lesson: never go where evacuation signs point you, they're always far worse than where you currently are. Especially if they're in a church.
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