Four Hardcore Wii Game Previews: A Look at The Conduit, MadWorld, Call of Duty 5 and Dead Rising

Oct 06, 2008 10:00pm CST
Call of Duty: World at War
Having gotten my hands on a large part of the 360 version, I didn't spend very much time with the Wii version of World at War. It looked like the other version, but with more difficult controls and fuzzier graphics.
While World at War smartly follows The Conduit in allowing for an endless amount of dead zone and sensitivity controls, it never did feel entirely natural shooting the Japanese with a Wiimote. Trying to snipe enemies from a distance without any type of lock-on was a pain. Similarly, spinning from side to side while spraying enemies with the flamethrower was unwieldy.

Outside of the controls, the major difference with the Wii version of the game is the lack of online co-op. In its place will be a Mario Galaxy-esque co-op mode, with a second player controlling a simple cursor to shoot at enemies from over the shoulder of the primary player.

Taking all of that into account, the PC or Xbox 360 versions of World at War should be your first stop. The Wii version will launch alongside the others on November 11.

Dead Rising: Chop Til You Drop
If you're looking for horror, this scary title fits the bill.

Imagine the original Dead Rising (360). Now take away the insane amount of zombies, and any non-linear freedom--in other words, take away the entire concept of the game. Now put a pixelation filter over the screen, and add controls with all the intuitiveness of a 1996 PlayStation FPS.

Ignore all of the lapses in judgment that have lead to this sort of shabby port--I just want to know why I can't turn my character around in less than ten seconds. Right now, killing zombies in this game is a chore. It was modeled on the Resident Evil 4 engine, but I can't begin to describe how much more intuitive RE4 was than this game is currently.

The only shining moment of my demonstration was when the main character grabbed a mannequin--using its breasts as hand-holds--and a Capcom rep mentioned that she could imagine Japanese programmers giggling away.

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Don't be a part of their sick joke. Stay away from this monstrous game. You've been warned: Chop Til You Drop approaches this winter.


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