Shacknews Document
WITCH WAKE RELEASE
Online distribution of Witch's Wake story serial begins today.
EDMONTON, Alberta, Canada - December 11th, 2002 - BioWare Corp. today
announced the release of Witch Wake Part One: The Fields of Battle, the
first of an upcoming series of new story-based game modules for the
award-winning Dungeons & Dragons(tm) computer role-playing game
Neverwinter Nights.
You begin your journey in the midst of a vast battle, grievously
wounded, lost and alone amongst your fallen comrades; you have no memory
of what brought you to such a fate. Written and designed by Rob Bartel,
creator of the Official Campaign's Charwood plot, the Witch's Wake is a
rich story-telling experience where your choices will have a meaningful
impact on the world around you.
"The Witch's Wake has been a blast to work on," said Rob Bartel,
designer of the Witch's Wake module series. "Involvement from our fan
community has been integral to the design process from the very
beginning and it's been an honour to work with that community to launch
what I hope will become a landmark series of Neverwinter Nights
modules," he concluded.
The Witch's Wake series focuses on an enthralling mystery in an all-new
custom-created world. It's a dark and haunted place, full of mystery and
fraught with danger. The world is yours to explore and yours to imagine.
The opening module represents approximately 2-3 hours of gameplay. More
will come in future instalments and the length of the overall campaign
will depend partly on community demand.
"The Witch's Wake series is one of many continuing efforts from the
BioWare Live Team to ensure the Neverwinter Nights community remains as
vibrant as it is," said Jay Watamaniuk, Community Manager of BioWare
Corp. "Rob has done a remarkable job - the module is awesome!" he
concluded.
The Witch's Wake makes an effort to use and showcase the outstanding
contributions of the NWN community. Fan-created components integrated
into the first module include the DM's Helper and Inventory Spy tools,
Lootable Corpses, Henchman Inventory & Battle AI improvements, and a
heavily customized version of the HardCore Ruleset. Further fan-created
components, including hakpak content, are likely to be added in future
modules.
The story-driven Witch's Wake series is being produced by the BioWare
Live Team, and will consist of a series of modules, to be released
through the Neverwinter Nights Community Site (http://nwn.bioware.com),
on the official Witch's Wake section (http://nwn.bioware.com/witchwake)
and through leading Neverwinter Nights community fan sites.