Star Wars Battlefront II Exclusive Developer Interview

Star Wars Celebration may be over, but there is still time to get your Yub Nub on!

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Star Wars Battlefront II is going to be a massive game with a ton of new, deep experiences. Space combat (with the developers treating space ships like characters) will finally be available to players among plenty of other design tweaks. Check out this video to hear more about the collaboration between Criterion Games and DICE.

For more videos, including gameplay and interviews, visit the Shacknews and GamerHub.tv YouTube channels.

Editor-at-Large

John Gaudiosi has spent the past 30 years covering the video game industry for top international print, online and television outlets, including The Washington Post, The Hollywood Reporter, Fortune, and Playboy. He’s worked on both the business and consumer journalism angles over the years. He’s served as on-air gaming expert to NBC News and producer of several video game documentaries for The History Channel and Starz. John is a co-owner and contributor to Shacknews.com, which is the oldest video game site in the US.

From The Chatty
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    April 18, 2017 4:30 PM

    John Gaudiosi posted a new article, Star Wars Battlefront II Exclusive Developer Interview

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      April 18, 2017 11:24 PM

      Cool, sounds like the game will be massive I really hope so. "biggest game I have ever worked on in my career" quite the statement, seems real positive.

      Also cool that Criterion Games is part of the project too, they have worked with them before so that is a good thing.

      I hope the SP portion of the game will hold its own too and they went full out on it as well, I want to believe.

      Really looking forward to it, I am sure we will see a lot at E3.

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        April 19, 2017 5:26 AM

        I'm so excited for any big new Star Wars game. But a Star Wars FPS campaign where you don't play a Jedi (well not initially at the least), holy shit! :O

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      April 19, 2017 12:30 AM

      No questions about VR missions?!

      Fail.

      Anyway, customizable star fighters and Taun Tauns confirmed!

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      April 19, 2017 1:02 AM

      The first one was kind of fun for a couple of hours then it got frustrating, someone across the map can snipe you with a blaster.
      All their changes sound very cool so far, i'm also interested in upgraded visuals, the first looked great but making it better would be awesome.

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        April 19, 2017 5:48 AM

        Weird sentence, I assume you mean a pistol. That has been fixed for a while now. But, there are a lot more pistols in the star wars universe than other weapons so there are still some powerful pistols in the game.

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      April 19, 2017 5:09 AM

      [deleted]

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        April 19, 2017 5:48 AM

        Nah. I don't think you speak for everyone. BF1 has convinced me that DICE needs to do a lot more to be theme specific. The reskins aren't good enough.

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      April 19, 2017 5:47 AM

      Played more of the first one last night. Still fun, and this looks amazing as a sequel.

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      April 19, 2017 5:50 AM

      I also really like the studio talking about the feeling about being a lowly trooper. That has been missed in too many games across the genre lately.

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