Torment: Tides of Numenera, the spiritual successor to one of the most beloved classic isometric RPGs of all time, will be released at the end of this month, and developer inXile wants players to understand the lore behind the game. In this case the lore takes us a billion years into the future where the Changing God learns to cheat death.
A new trailer delves into the events leading up to the player taking on the role as the Last Castoff, a body tossed aside by the God as he transfers his consciousness from host to host. However, the bodies don't die when the God's consciousness leaves, instead they gain their own sentient awareness. The trailer tracks the God's ascendance toward immortality, a path that ultimately awakens the game's main villain, The Sorrow. This entity's sole purpose is to eradicate the Changing God and all of the vessels he created to host his consciousness throughout the past millennia.
Torment: Tides of Numenera went gold in mid-January and has been accentuating the story, the questing and the character classes that are expected to make the game a worthy successor to the original Torment game. InXile did take a bit of heat from the game's backers when they revealed in an update on January 31 that a few of the stretch goals achieved in the Kickstarter campaign did not make the final cut. However, the team is looking for ways to integrate the items into the game as free content in the future.
The game will be released on PC, Xbox One and PS4 on February 28.