Fire Emblem Heroes Available Now on iOS and Android

You can play Nintendo's latest mobile game now on Android and iOS.

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Fire Emblem Heroes is out now on the Google Play Store and Apple App Store for Android and iOS devices. The title is free-to-play, but unlike Super Mario Run there is an in-game currency called "Orbs" which you must either earn in-game or use real money to purchase.

Fire Emblem Heroes is a collaboration between Nintendo and DeNA and is the first of Nintendo's mobile titles to hit the Android platform. We're just now getting our hands on Fire Emblem Heroes, but you can see all about what we think of it after we dive into it.

You can check out Fire Emblem Heroes on Android and iOS now. Also, make sure to check out our sister site Modojo, that concentrates on all things mobile, for even more info and impressions about Fire Emblem Heroes.

Contributing Editor
From The Chatty
  • reply
    February 2, 2017 2:45 PM

    Jason Faulkner posted a new article, Fire Emblem Heroes Available Now on iOS and Android

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      February 2, 2017 3:01 PM

      In-app Products
      $1.99 - $74.99 per item

      Honestly not sure if I'm mad at Nintendo or DeNA. All of DeNA's licensed games have horrible IAP whale bait. I haven't installed this, but that price range makes me think it's no different. But, WHY Nintendo? Why go this route too? Single purchase for SMR wasn't too bad. But, this? ugh

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        February 2, 2017 3:17 PM

        It's what brings in the dolla dolla bills ;(

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        February 2, 2017 3:23 PM

        Because everybody complained about SMR and said they wanted this.

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          February 2, 2017 3:39 PM

          Not me! While $10 mighta been a touch high, I MUCH prefer single payment.

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            February 2, 2017 3:43 PM

            Well this game has a single payment of $0. You can play through this and that Pokemon Duel game with no investment necessary. I'm not sure about this one, but Pokemon Duel was very generous with giving out daily gems for the first few in-game days to let new players catch up. Hopefully this follows suit.

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          February 2, 2017 4:54 PM

          Wrong...
          Most people (on this forum anyway) loathe 'free' games that include micro transactions.

          The only thing wrong with SMR is that it requires an internet connection to play.

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            February 3, 2017 1:07 AM

            I see this one requires being online as well. Sigh

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            February 3, 2017 1:47 AM

            People on this forum are not 'most people'. The vast majority of smart phone users complained about the SMR unlock cost.

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              February 3, 2017 9:05 AM

              ^^^^^^ Fucking weirdos out there but it's true.

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        February 2, 2017 3:29 PM

        remember when Nintendo was against micro-transactions?

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          February 2, 2017 3:40 PM

          Which is why I'm not sure to blame them or DeNA.

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          February 2, 2017 3:44 PM

          Pokemon Shuffle on the 3DS had free-to-play elements like timers, etc. It was easy to avoid because you'd play five games and then wait a couple minutes to play again, but it was certainly there before.

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            February 2, 2017 4:46 PM

            Pokémon Shuffle isn't really a "Nintendo" game. They distributed and allowed it on 3DS but it's a Pokémon Company game entirely on mobile.

            It's almost semantics since Nintendo owns part of The Pokémon Company but this and SMR are really the only "Nintendo" games on mobile.

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        February 2, 2017 3:46 PM

        It sucks because practices like these are rewarded the most. Super Mario Run is a legit great game but audience reception was lower because it has a fixed fee. Its ceiling for income is also mostly limited to the initial wave of buyers, just like any other standard retail game.

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      February 2, 2017 3:09 PM

      Wtf your device isn't compatible? Nexus 5 Cyanogenmod :(

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      February 2, 2017 3:23 PM

      This game seems pretty great so far and haven't encountered any reason to spend money in a hour of playing?

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        February 2, 2017 3:42 PM

        What is the IAP for? I assume to summon heroes or something?

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          February 2, 2017 6:19 PM

          Buying in game currency primarily. That can buy heroes and experience boosters, etc.

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        February 2, 2017 4:02 PM

        Why are you asking us? We have no idea if you see a reason to spend money after an hour of playing.

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      February 2, 2017 4:22 PM

      [deleted]

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      February 2, 2017 4:51 PM

      I really enjoyed FE on 3DS. So far this has a bad first experience.

      I download the game, play two super quick tutorial levels then forced to download a 50MB update.

      Play another tutorial level, book download a 200+MB update.

      Wtf just let me download the whole game initially. I want to like this, hopefully this trend doesn't continue.

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        February 2, 2017 6:16 PM

        I wonder if that's common for Japanese market games. I agree. Just give me the big fat 300-800mb download all up front and be done with it. AND let me move it to the SD card.

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          February 2, 2017 6:21 PM

          I believe Puzzle & Dragons does the same thing

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            February 2, 2017 6:34 PM

            Hmm. I don't remember it doing that when I played years ago. But, I may not remember accurately. I've been playing a bit of the new SAO game. It kinda does it, but I haven't run into a huge download to make it too bad. I'm probably not going to keep playing sao though. It's not quite clicking for me. I totally get why dodging and jumping are part of the game considering the source anime. But, I'm just not finding it that fun.

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          February 3, 2017 4:26 AM

          I think part of the logic is that it allows them to update the contents quicker than having to push out an app update, something that has a lag time on iOS.

          I do think they need to keep it to one download though, not little downloads.

          I downloaded it to my cheap NOOK 7 tablet and it runs great. I can move it to my SD card since the Nook allows that adaptable storage thing from Android 6.

          Man I don't know how you guys put up with this shit from Android about where things can be located. Every single thing this tablet installs has to be downloaded to the internal storage, THEN it can be moved to the SD card. Except for Dropbox for some reason. The problem is that with the OS and the stock apps it almost fills the damn thing and so there's s barely enough room to download anything DESPITE having a 128GB SD card in there.

          iOS has NONE of this shit (because you can't install an SD card in the first place)

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          February 5, 2017 9:00 AM

          The final fantasy game that came out in the summer did the same thing. Next level! Time to download some more...

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      February 2, 2017 4:56 PM

      the theme song is absolutely hilarious

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