"I know we have to take risks, I realize right now probably sounds hollow but I agree," he tweeted in response to a fan worried that what happened with Scalebound, developed by Platinum Games, could lead to Microsoft shying away from projects not baked in AAA molds.
In another tweet to a fan who lamented Scalebound's fate, Spencer said, "It hurt me as well and to the community I apologize. I want everything we start to turn out great, to take risks, create diversity."
Spencer assured fans that Microsoft aims to strike a balance between independent and internally developed, first-party software.
Along with its announcement of Scalebound's cancellation, Microsoft gave a quick rundown of its release plans for 2017. "We're working hard to deliver an amazing lineup of games to our fans this year, including Halo Wars 2, Crackdown 3, State of Decay 2, Sea of Thieves and other great experiences," a company representative said.