Epic: Gears of War Judgment cost $60 Million to Make, Made $100 Million

During a conversation about the evolution of the console market, Epic's Tim Sweeney shared information about the earnings of one of the most recent Gears of War games. 

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Despite it not being a formally numbered sequel in the series, the prequel game Gears of War: Judgement was a financial success.

This is according to Epic Games’ Tim Sweeney, who shared information about how much it cost to make and how much it made in return sales.

“The first Gears of War cost $12 million for us to make. And it made us $100 million in profit,” he said in an interview with Glixel. “So that was awesome. But by Gears of War: Judgment, the game cost about $60 million to build, and made about $100 million still.”

This information was released alongside Sweeney discussing the evolving nature of the console market as development costs increased over the Xbox 360’s life span.

Developed by People Can Fly in partnership with Epic Games, Gears of War: Judgement released in 2013 on the Xbox 360. Read our Judgement review to learn more, and read our Gears of War 4 review for our thoughts on the most recent installment in Epic Games’ long-running series.

 

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