Firewatch has sold one million copies

Campo Santo's atmospheric, narrative-driven game crossed the vaunted milestone late last year.

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Firewatch, the atmospheric adventure game by Campo Santo, has sold more than one million units.

"Sometime late last year we sold our one millionth copy of Firewatch. Thank you all so much!" the developer announced on Twitter.

Firewatch released last February to positive critical acclaim. The game caught on quickly with audiences as well, selling 500,000 units in its first month (via Game Informer).

Campo Santo plans to build the Firewatch brand into one that transcends video games. Last September, the studio revealed its partnership with One Universe to develop a Firewatch movie as well as other, as-yet-unspecified media.

"When we met Good Universe we were floored by how they recognize, cultivate and produce incredible stories," said Campo Santo founder Sean Vanaman. "It's rare you meet another group that shares so many of your values and makes the process of creating things even more exciting. We can't wait to see what we make together."

Firewatch resonated with Shacknews editor Joshua Hawkins, who gave high marks on his personal game-of-the-year list for 2016.

"The beautiful scenery, the intriguing story, and the use of the radio as your only form of communication really helped drive Henry and Delilah’s story home," he wrote.

Long Reads Editor

David L. Craddock writes fiction, nonfiction, and grocery lists. He is the author of the Stay Awhile and Listen series, and the Gairden Chronicles series of fantasy novels for young adults. Outside of writing, he enjoys playing Mario, Zelda, and Dark Souls games, and will be happy to discuss at length the myriad reasons why Dark Souls 2 is the best in the series. Follow him online at davidlcraddock.com and @davidlcraddock.

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