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Sacrifice Screenshots

by Maarten Goldstein, Oct 08, 2000 7:44am PDT
Related Topics – screenshots, Games: PC

SharkyGames has some Sacrifice news in the form of some comments by the composer of the music, as well as new screenshots from this 3D RTS.




Comments

9 Threads | 9 Comments


  • I have an athlon 650 w/geforce2.

    I just tested one of the more intensive 2 player Sacrifice maps with about 24000 polys on screen at 1024x768x32 bit. I was getting 30fps or better except when the battles got really heated. Make no mistake the Sacrifice engine is designed for detail not shere FPS. On a powerful enough machine it will go to very high framerates, but only when its maxed-out all the detail available in each object. Until if gets to that point though, it will just do its best to stay above the user requested framerate (default=20). This is a strategy game, not a shooter, so we felt that was a good way to go with the engine.

    Thanks,
    joby otero
    sacrifice art director
    Shiny Entertainment

  • and to get BACK ON TOPIC

    This game is looking quite good - I think it's these new terrain engines people are releasing movies of, they just look amazing

    eg

    Sacrifice
    Black and White
    UT "new tech" screenshots (3 - 4 weeks ago?)
    Lithtec (yes lithtec) movie of around 6+ months ago
    Giants, Citizen Kabuto

    These 5 things all have movies / screenshots with scenery that looks fucking "dialed" (thanks billy) I wonder if any of these will ACTUALLY play well.

    We know Lithtec's movie mustve been fake cause it was 30fps at least 20000 polygons, NOLF demo would be 1/4 the polygons and still half the frame rate

    what about the rest..?