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GLDuke Released

by Steve Gibson, Oct 07, 2000 5:01am PDT
Related Topics – Games: PC

How did we miss this one yesterday evening? GLDuke which has been in development for what seems like forever has been released! You can grab the OpenGL port of the game here. (You need to have a copy of the game as well though) Oh yeah, whats it look like? Its um.. got filtering and stuff and you can use a 3D card with it, lookie:

Click to enlarge Click to enlarge Click to enlarge Click to enlarge ...the rest of the shots




Comments

67 Threads* | 107 Comments











  • I just hacked into 3DRealms computer network and look what I found
    THE DUKE NUKEM FOREVER SOURCE CODE!!!







    3DRealms bullshit strategy (bullshit.EXE):

    #include
    #include
    #include /* 3D Realms Network Connectivity
    library */
    #include /* For the court of law */

    #define say(x) lie(x)
    #define computeruser ALL_WANT_TO_BUY_OUR_SOFTWARE
    #define next_year soon
    #define the_product_is_ready_to_ship_WHEN_ITS_DONE

    void main()
    {
    if (latest_engine_version>one_month_old)
    {
    if (there_are_still_bugs)
    market(bugfix);
    if (fanbase_drops_below_certain_point)
    raise(RUMOURS_ABOUT_A_NEW_ENGINE_FEATURE);
    }
    while(everyone_chats_about_new_engine_feature)
    {

    make_false_promise(it_will_be_new_idea);
    /* Standard Call, in lie.h */
    if (rumours_grow_wilder)
    make_false_promise(it_will_be_sweet_as_ever);
    if (rumours_grow_even_wilder)
    {
    market_time=ripe;
    say("It will be ready when it is done);
    order(programmers, stop_fixing_bugs);
    order(programmers, start_brainstorm_about_where_to_go_to_party_this_weekend);
    order(marketingstaff, permission_to_spread_nonsense);
    vapourware=TRUE;
    break;
    }
    }
    switch (nasty_questions_of_the_worldpress)
    {
    case WHEN_WILL_IT_BE_READY:
    say("It will be ready when its done,"
    we're just testing"); break;
    case WILL_THIS_NEW_ENGINE_FEATURE_THING_WORK:
    say("Yes it will work");
    ask(programmers, why_does_it_not_work);
    pretend(there_is_no_problem);
    break;
    case WHAT_ARE_MINIMAL_HARDWARE_REQUIREMENTS:
    say("It will run on a P2-450 with lightning speed due to"
    " the 32 bits architecture");
    inform(3DFX, "Voodoo card sales will rise skyhigh");
    inform(NVIDA, "Sell company to 3DFX"
    "'cos all those customers will need a glide");

    get_big_bonus(INTEL, 3DFX);
    break;
    case DOES_3DREALMS_GET_TOO_MUCH_BAD_VIBES:
    say("Oh no, we are just here to make a better game for
    everyone");
    register(journalist, DUKEFOREVER_FEATURES_ARTICLE);
    when(time_is_ripe)
    {
    arrest(journalist);
    brainwash(journalist);
    when(journalist_says_DUKENUKEMFOREVER_is_sweet_as_ever)
    {
    order(journalist, "write a nice objective article making people want to wait longer");
    release (journalist);
    }
    }
    break;
    }
    while (vapourware)
    {
    introduction_date++; /* Delay */
    if (no_one_believes_anymore_there_will_be_a_release)
    break;
    say("It will be ready in",today+FOUR_MONTH);
    }
    release(Screen_shots)
    while (everyone_is_dumb_enough_to_belive_shot_wasnt_made_in_3dSMax)
    {
    3DRealms_Bank_account += 150*megabucks;
    release(new_and_even_better_looking_screen_shots_done_in_3dSMax);
    introduce(more_time_required);

    }
    }
    /* Now everyone realizes that we were faking DNFE
    they are all angry at us */
    order(plastic_surgeon,
    make_George_look_like_poor_bastard);
    buy(nice_little_island); hire(harem);
    laugh_at(everyone,
    for_having_the_patience_year_after_year_for_another_unfinished_game);
    }


    }





    THE TRUTH IS REVELED