Fallout 4 Update 1.7 now live for PC; Goodbye Marcy Long

PS4 and Xbox One players won't be able to kill her for a few more weeks yet.

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Remember how annoying Marcy Long was in Fallout 4? Players hated her gruff and abrasive manner, but since she was deemed an essential character, players could not kill her. Well, guess what? Now you can.

Fallout 4's 1.7 update for PC is now live after a short Steam beta, and one of the changes is that "Jun and Marcy Long are no longer essential after completing 'Sanctuary.'" Players who noticed the changes in the Steam beta patch notes were quick to jump at the chance, with at least one player coming up with a multitude of ways to get rid of poor Marcy.

While that might be the most entertaining change, this update also sets the game up for the last piece of DLC, Nuka-World, which is coming later this month. In case you missed them before, here are the patch notes:

New Features

  • Support for Nuka-World
  • New store art type for Workshop settlements
  • Ability to delete Add Ons without doing a full uninstall (PS4)

Fixes

  • General optimization and stability improvements
  • Jun and Marcy Long are no longer essential after completing "Sanctuary"
  • Vendors can offer large shipments of Ceramic, Copper, Rubber, Steel and Wood
  • Improvements to accuracy and control with picking up and placing objects (not Workshop mode)
  • Grenades and molotov cocktails can now be used with the Junk Mortar (Contraptions)
  • Fixed issue with companions unequipping clothing when fast traveling with player
  • Fixed an issue with player animations not loading properly after reloading a saved game
  • Fixed issue where certain dog armors would not equip properly on Dogmeat
  • Fixed an issue where objects from Add Ons would not scrap correctly or would not be stored properly
  • Fixed infinite load that would occasionally occur while logging off while downloading a mod
  • Fixed a crash related to investing in a store while trading
  • Fixed issue where "Quartermastery" would send player to erroneous locations
  • Fixed performance issues related to dropping certain weapons
  • Fixed issue where melee weapon would not properly after dying and reloading the save
  • Fixed a rare issue where Sturges and Mama Murphy would stop moving
  • Fixed snapping issue with Surgery Center in Workshop mode

Mod Fixes

  • Fixed issue where Mods images would stop displayed while scrolling through Mods menu
  • Disable All Mods now works properly when offline
  • NPCs that are changed in a Mod will update changes like hairstyles properly
  • Fixed animation error related to NPCs changed in Mods who have died, and reloading the save without the Mod activated
  • Fixed issue where sneaking would turn player invisible while running with Mods
  • Localization strings moved to Interface archive
  • Minor UI improvements to Mods menu and Mods Detail menus

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