Platinum Games co-founder Atsushi Inaba sat down with Kotaku to reflect on the company's 10-year anniversary. When the subject of porting Vanquish to PC came up, Inaba got tantalizingly coy.
"Hrm. I wonder... If you stop recording, I can talk about that," he said with a laugh.
Platinum has developed some of the best action games of the last decade, including MadWorld (2009), Bayonetta (2009), and Metal Gear Rising: Revengeance (2013). Vanquish turned heads when it blasted its way onto Xbox 360 and PS3 in 2010. It was directed by Shinji Mikami, creator and director of the Resident Evil series during his time at Capcom.
Vanquish wasn't as big a leap from spooky mansions and shambling zombies as audiences might have thought prior to its release. Mikami had been gradually working his way up to designing games that got one's adrenaline pumping. In 2005 he overhauled Resident Evil 4 into a third-person action-survival horror game. Before that, he spun off a scrapped design for another RE Game into Devil May Cry in 2001.
In Vanquish, Mikami crafted a fluidly responsive third-person shooter that let you perform all sorts of acrobatic maneuvers like rocketing around levels using the thrusters strapped to your boots. Here's hoping a new generation of players get to experience it on PC soon.
If you're interested in stories from Platinum's past and a glimpse into what's next, check out Atsushi Inaba's full interview over at Kotaku.