The Division's daily missions are MIA ... again

Ubisoft Massive is trying to find a 'permanent solution.'

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Are you looking for a daily mission in Ubisoft's The Division? Apparently, so is Ubisoft ... again.

Less than a month after The Division's Daily Missions mysteriously disappeared, they have again gone missing, according to a tweet from the team. "We are aware that Daily Missions are missing once again today. A permanent solution to this recurring problem is being looked into."

Many players are getting increasingly frustrated. After the latest glitch, one fan threatened to take his money elsewhere: "There are some new games coming out over the next month that should provide the solution."

The Division has been plagued with plenty of bugs since it launched in early March. There have been so many fixes that Ubisoft has threatened to punish anyone that exploits the bugs. They reiterated the ban threat when an Incursion bug was found. Of course, if players weren't banned, they could have still found their character missing. Ubisoft apologized for the bugs by passing out Phoenix credits, but new bugs keep popping up.

At least the servers go down every week for maintenance. Hopefully, the daily missions will reappear before the next maintenance on Thursday

Contributing Editor
From The Chatty
  • reply
    May 3, 2016 7:00 AM

    John Keefer posted a new article, The Division's daily missions are MIA ... again

    • reply
      May 3, 2016 7:05 AM

      What a train wreck

    • reply
      May 3, 2016 7:07 AM

      Smh.

      • reply
        May 3, 2016 7:08 AM

        I mean, it's like shooting yourself in the foot. Repeatedly.

    • reply
      May 3, 2016 7:10 AM

      "increaingly" "Ubsifot" "weren;t" "culd" "maintneance"

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        May 3, 2016 7:45 AM

        ARGHHHHHHHHHH!

        • reply
          May 3, 2016 7:47 AM

          Speed is NOT your friend

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            May 3, 2016 9:39 AM

            I would think if you were on methamphetamines you would've been alert enough to catch those.

            • reply
              May 3, 2016 9:49 AM

              Hahahahaha. Speed as in going too fast for my first story of the morning. I guess I should have DONE speed to wake up.

      • reply
        May 3, 2016 7:47 AM

        fixed

      • reply
        May 3, 2016 8:28 AM

        I kinda like Ubsifot

      • reply
        May 3, 2016 8:32 AM

        Every time.

        • reply
          May 3, 2016 9:51 AM

          There needs to be a mandatory buffer between hitting publish and the article going live, kind of like Google's drunk glasses feature in Gmail.

      • reply
        May 3, 2016 8:36 AM

        No excuse guys. Sorry

        • reply
          May 3, 2016 8:54 AM

          I'm tattlin. SPOkKYREEVE!

          • reply
            May 3, 2016 8:55 AM

            They fixed the banners, but now they have to cut budgets.

        • reply
          May 3, 2016 3:59 PM

          I was personally offended and still am. not sure how I'll recover from this

      • reply
        May 3, 2016 12:36 PM

        A new game, trying to find all of keef's mistakes!

      • reply
        May 3, 2016 3:47 PM

        Do you not at least type the story up in Word and run through a basic spell checker?

        • reply
          May 4, 2016 9:00 AM

          I do for features. The old content management system I worked with for the last couple years had a built-in spellchecker. Shack's does not. Still getting used to that, but still no excuse. Lazy typing.

    • reply
      May 3, 2016 8:08 AM

      This fucking game...

    • reply
      May 3, 2016 8:20 AM

      last week someone posted that the daily mission list was hard coded. I kind of thought they were half kidding but given all the issues I wasnt sure. then last night I saw this on reddit.

      https://bitbucket.org/nagaiki/division-general/src/b325d07920d07f3aba031823c0f734ef18a445c9/game%20system%20data/rejuice/dailymissionschedule.rejuice?at=master&fileviewer=file-view-default

      • reply
        May 3, 2016 8:33 AM

        This shit better be made up.

        • reply
          May 3, 2016 8:36 AM

          haha there is definitely a chance of that and I hope so too. but it just keeps coming up.

          theyve got to fix this ASAP

      • reply
        May 3, 2016 8:38 AM

        I am not saying this game isn't full of issues, because it totally is, but sometimes devs have to do stupid shit to get the game shipped. This file doesn't really mean very much by itself.

        The fault would be on Ubisoft to not give them more time/resources, but let's be realistic, there is shit in most games that is badly coded like this.

        I think what matters in most cases is whether the spirit of the game is ruined and whether or not they can fix it in a reasonable timeframe.

        In this case I think there are bigger problems they are focused on fixing and haven't gotten around to making a random daily generator.

        On the flip side, it is kind of ridiculous that someone on their team hasn't just written a schedule task that updates this file with some random variables. But I assume their team is stretched thin in terms of time for that, and the QA and verification process involved in something that is random is pretty costly. See my statement about the fault of Ubisoft not giving them more.

        Point is that just because something seems ridiculous of maybe even has an easy fix, in development it is often thrown into a complicated workflow and situations that are not easy to overcome.

        Hopefully they can get the resources to fix all the shit in the game already.

        • reply
          May 3, 2016 8:45 AM

          yeah I realize that stuff happens but honestly it probably would have taken less time to write something that walks through the list each day than hard code the missions out for 90 days.

      • reply
        May 3, 2016 8:44 AM

        no.
        fucking.
        way.

      • reply
        May 3, 2016 8:48 AM

        Haha, shit.

      • reply
        May 3, 2016 8:53 AM

        [deleted]

        • reply
          May 3, 2016 8:56 AM

          it's code that 'hard codes' the missions into the game. They have written code for every single day for 90 days to generate a mission. This is ridiculous to do it like that.

          • reply
            May 3, 2016 8:58 AM

            [deleted]

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              May 3, 2016 9:05 AM

              The point is that hard coded shit has expiration dates. You try to write your code in ways where it is good for a long ass time. Not 90 day expiration and then I need to write more code. Use variables and loops to accomplish this.

              • reply
                May 3, 2016 9:08 AM

                [deleted]

              • reply
                May 3, 2016 10:41 AM

                Or make it pull from a database so you can change and add things at anytime. No patches needed. This is how most online game handle this sort of thing.

          • reply
            May 3, 2016 9:22 AM

            in addition to that some of the days have mistakes in them like the challenge and one of the hards are the same mission, there is no April 31st, etc

      • reply
        May 3, 2016 9:31 AM

        They actually predicted which days would have problems and asked massive to fix them before they went missing again. They did not. May 6th will be missing dailies again if the permanent fix isn't implemented by then.

      • reply
        May 3, 2016 10:59 AM

        For a long time I tried to believe that they just made a few bad choices, but it's becoming increasingly obvious that Massive is incompetent.

    • reply
      May 3, 2016 8:32 AM

      They got Mitchell!!

    • reply
      May 3, 2016 8:50 AM

      Daily missions do not exist, must've divided by 0.

    • reply
      May 3, 2016 8:53 AM

      I'm just going to stop buying games within the first 6 months of launch

      • reply
        May 3, 2016 8:56 AM

        There is a certain entertainment value I've gotten from The Division that is outside the game. It's a rollercoaster ride for sure.

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          May 3, 2016 9:01 AM

          The lollercoaster, if you will

          LOL-LOL
          
          _________\
          /|||||||||\L
          /|||||||||||\O
          /|||||||||||||\L
          /|||||||||||||||\\
          /|||||||||||||||||\L
          /|||||||||||||||||||\O
          |||||||||||||||||||||\L
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    • reply
      May 3, 2016 8:57 AM

      If they did not vanish where would you normally find these daily missions?

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        May 3, 2016 9:26 AM

        On the map, under missions tab at the bottom. Also, highlighted on the map with a white circle around each one.

      • reply
        May 3, 2016 9:33 AM

        They are indicated on the map. You don't do anything special, just run the mission on the correct difficultly.

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        May 3, 2016 10:43 AM

        They only show up after you reach level 30.

        • reply
          May 3, 2016 5:56 PM

          I'm only level 12! No wonder I never saw them ha

    • reply
      May 3, 2016 10:55 AM

      [deleted]

    • reply
      May 3, 2016 10:57 AM

      So glad I avoided buying this game

      • reply
        May 3, 2016 11:01 AM

        [deleted]

        • reply
          May 3, 2016 3:44 PM

          Yeah, I really loved the 1-30 journey and like the week of DZ stuff. Definitely got my money's worth. Hopefully they fix this game up and get an end game worth playing.

      • reply
        May 3, 2016 2:50 PM

        I've still more than gotten my money's worth out of it, and every hour of it I have played has been 100% fun with a few irritations sprinkled in.

    • reply
      May 3, 2016 11:20 AM

      can we get our money back? XD

      • reply
        May 3, 2016 11:38 AM

        Start a class action, I'm sure you can.

    • reply
      May 3, 2016 2:32 PM

      I'm enjoying the early part of this game. Glad I got it for free with my video card, though.

    • reply
      May 3, 2016 5:43 PM

      Well they are back again - at least on Xbone.

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