Microsoft HoloLens Can Supposedly Stream Halo 5: Guardians

Next up: your own personal Cortana stream?

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Microsoft has shown off an extremely impressive capability of its HoloLens technology with the recent hashtag "#MadeWithHoloLens," and it's the developers themselves who are showing off what can be done with the tech.

Amidst the tweets and showcasing of what's out there being done with the HoloLens is a tech demo that appears to show Xbox One game streaming to a HoloLens. In the video, HoloLens program manager Varun Mani is seen playing Halo 5: Guardians on a virtual screen in his living room. Sounds crazy, right?

Take a look at the video. It's definitely impressive, but even more so is whatever tech was used to capture this video and show it off in practice. If this is indeed one of the practical uses for the HoloLens we can see in the future going forward, I'm definitely going to want to get in on it.

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Fueled by horror, rainbow-sugar-pixel-rushes, and video games, Brittany is a Senior Editor at Shacknews who thrives on surrealism and ultraviolence. Follow her on Twitter @MolotovCupcake and check out her portfolio for more. Like a fabulous shooter once said, get psyched!

From The Chatty
  • reply
    December 2, 2015 12:10 PM

    Brittany Vincent posted a new article, Microsoft HoloLens Can Supposedly Stream Halo 5: Guardians

    • reply
      December 2, 2015 12:13 PM

      Video link is broken.

      I guess this is great if you don't have a good sized TV or someone wants to use it for something else. Seems like AR, if the image quality keeps going up, that it could replace having a TV altogether.

      • reply
        December 2, 2015 12:14 PM

        Nevermind, seems to be working now.

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        December 2, 2015 2:07 PM

        I think you're over thinking it. Something like this isn't mean to be a literal. It's a test/showing how the system can handle that level of data. In this case it's having to render a live video stream while keeping data in sync going back to the host for processing. That's probably pretty close in terms of system design on how many AR platforms might work. There's more to it in terms of recognition and individual functions though, above and beyond just streaming a game. But this is meant to be more an exercise and something to capture the imagination of what else will be possible down the road.

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