Shovel Knight retail version announced as Plague Knight update nears

A retail version of Shovel Knight has been announced for an October release. It is confirmed to include the Plague Knight 'Plague of Shadows' campaign, which means this free add-on's arrival is imminent.

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After collecting a slew of accolades (which includes a spot on Shacknews' Game of the Year list for 2014), Yacht Club Games is still digging up new ways to get Shovel Knight into people's hands. The latest move is an official retail version, which is set to ship in October.

The boxed version of Shovel Knight will include the base game, of course. Yacht Club is also promising all of the game's post-release content, which is not much of a surprise, since the developer previously stated that all future updates would be free of charge. What's more interesting is that the box will include the Plague of Shadows campaign, which means the Plague Knight campaign's arrival is imminent.

"The wait for Plague of Shadows is almost over!" exclaims a post on the Shovel Knight website. "This free update will definitely hit digital platforms BEFORE the boxed version. We're in the home stretch and are polishing every detail, pixel, and potion right now."

The box will also contain 50 challenge levels, just in case the campaign wasn't difficult enough. A special Battle Mode will also be included, which will see up to four players battle it out as one of the game's heroes or villains. That feature will be exclusive to next-gen platforms (Wii U, PS4, Xbox One), so 3DS owners will be out of luck there. But for current owners of the game, Battle Mode is also slated to arrive in a future update.

Shovel Knight's retail version is set to release on October 16 for Xbox One, PlayStation 4, Wii U, and Nintendo 3DS. European users will also find this boxed version on PC.

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Ozzie has been playing video games since picking up his first NES controller at age 5. He has been into games ever since, only briefly stepping away during his college years. But he was pulled back in after spending years in QA circles for both THQ and Activision, mostly spending time helping to push forward the Guitar Hero series at its peak. Ozzie has become a big fan of platformers, puzzle games, shooters, and RPGs, just to name a few genres, but he’s also a huge sucker for anything with a good, compelling narrative behind it. Because what are video games if you can't enjoy a good story with a fresh Cherry Coke?

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