NOLF Tech Demo Released
by Maarten Goldstein, Sep 01, 2000 4:00pm PDTMonolith and Fox Interactive have released a 110mb technology demo of the new FPS No One Lives Forever, a 60's spy action game using the latest Lithtech engine. The demo is single player only and contains four levels, of which one is a training level. You can get it here from the Shugashack (sorry for the corrupted version earlier, no idea what happened). For mirrors try Blues News, Stomped, Voodoo Extreme and 3D Gamers or this mirror page on the official website. Monolith's Jason Hall updated his .plan about the demo and here's what he had to say
While playing the technology demo, you are likely to experience MUCH more content and game detail if you spend a lot of time sneaking around, hiding in the shadows, eavesdropping on people and gathering up a ton of clue items and such - as opposed to just BLASTING your way through the whole demo. If you do just try to blast your way through the demo (which you can certainly try to do), you will wind up missing out and not noticing on a lot of neat stuff (such as enemy A.I. tracking you from the rooftops and then getting shot and falling off...) <snip>This release is to give you an idea of the game and to test hardware and driver compatibility so there might be some bugs lingering.
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Comments
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Does id have anything to worry about graphically? Or is this the engine the equivalent of the Gamecube, too litlle too late?
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The game ran fast. Very fast on my system. (p3550 geforce 32 meg ddr 128 megs of ram sb live) (note turn off D3D AA in properties!) I love the theme but then I have the man from Uncle, Our Man Flint, and a bunch of the James Bond movies on tape so I guess NOLF was targeted at me. I really can't find a single technical fault with the game. The animation was good, spoken lines were good, weapons were fun, levels were realistic, and the story stuck. The worst thing I can say is the graphics didn't blow me away but they work. To be honest, I rather have a game with attractive graphics that work for the game and run fast on my system rather than a game with great graphics that require upgrading a less than one year old system. Will I buy it? Yes I will.
yes it does remind me of SOF
why the FUCK did it extract in win2k
NOT run setup however and install so back to 98se
however would crash on a level load in win98se
and then work in win2k, even though it was installed in 98se (reg entries would be missing, if any)
??
stupid
anyhow
like SOF
framerate is shit on my celeron 450 / tnt1
sure it's not a kickass rig, but 98% of games in 640x480x16bit low detail are VERY fast on this only Deus Ex, MDK2 level 7 (wow) and this seem to be slow - and TFC / CS, anything else is "super"
gfx look nice, and look like on a real machine would be kind of cool
load times = ick
well its runs like a turn on my p3 650 with geforce.
maybe win2000 doesnt help, but I aint never going back, not for this game anyway
anyone running windows2000 here, and playin the demo?
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but still.. blah
not a lot of new tech to show off
sigh
WAASSSAAAHHHHH!!!!!!!!
Sorry, just felt like it.
I'm runnin Athlin 600 128mb and a V5 here. I ran the game at 800x600x16 and boy was the frame rate bad. I am running DirectX8 though. I can't really see that making the FPS THAT low though. If I went back to 7 I doubt it would be up to a screaming rate. Its hard to shoot accurately when my frame rate is taking a dump here kids.
The guns rock. I had fun shooting people and thats important. The blood mist anywhere you shoot, that looked cool. The weapon sound rocked too. A+ on guns.
The engine, well based on thwe demo here what can be said? Nothing that hasnt been done before I guess. No CLEAR advantage over others yet. Would like to have seent that terrain stuff. If you're in the FPS bizz, you have maybe 2 or 3 serious competitiors so why not make sure you're doing at least ONE thing that they're not. The UT engine at the least rock for outdoor stuff. The Lithtech engine engine can...well..not sure yet.
The textures were great. Nice detail levels. On the models too. The faces were very cool looking and the blinking rocked. The lip-syncing could be better. Thats become standard and I'm just waiting for someone to REALLY raise the bar on that one. Even the lip-syncing in the HALO E3 demo was kinda like WHAA?
Man if I was making games I wouldnt want to put anything out there if it wasnt the NEXT BIG THING (tm). HalfLife was for a bit, as was (is) Q3. UT holds it's own. This game dosnt suck but it's no serious competition to those games and those companies are ALREADY working on their next BIG THING.
Thanks for listening.
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Great idea Lith. Leave out the single most anticipated feature. Thanks for the tease. I'm on 56k right now, I am no longer interested in spending 7 more hours to download a rehashed SoF.
/me ponders whether or not to cancel d/l
Guys, does the AI do anything cool that would warrant a 56k d/l?
(ie-on the level of theif2_
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WHATS WITH ALL THE FUCKING LOCKED DOORS, I HATE THAT, IF THERE IS NO PLACE TO GO DON'T PUT A MOTHER FUCKING DOOR GODDAMNIT
The setting is pretty dumb though. Just a tip guys, but if you want to copy something at least copy the source, not the parody. A James Bond rip off game is fine, a game based on the movies that riped off Bond is fine, but a game based on the parody of the movies that riped off Bond is pretty bad. What's next, a game based off Space Balls? The whole Austin Powers thing gets tiresome in about a minute. (Austin Powers is funny of course, their lame attempt at copying it isn't) The awful music almost drowns out their pretty good gun sounds. The game also uses its setting like a sledgehammer, basically screaming "LAUGH DAMMIT!!". It would've been better if they'd just done a half-assed normal spy setting and focused on the gameplay.
While there is a certain amount of "yawn, been here before" feeling with the game, (after playing SOF, MGS, Golden Eye, among others) I'd probably buy it if the reviews are good.
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the monkey bit was kinda funny
the game is a bit to easy and the guys are a bit too stupid
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build 146 here if that helps
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http://freepages.ugo.com/files1/files/nolf.jpg
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and also, how long does it take you all to load the maps? Some of them took my comp a good 1:30-2 Minutes
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its being a bitch and wont let me install DX7 over DX8
god damn u MS, what the hell
"more current version detected, your screwd"
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I find it funny when people complain about bland textures and square levels.
I mean, the game is based on somewhat real-life areas, what do you expect- neon signs on all walls? I haven't seen many offices with curves...
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Well, now that I've got down there, I'm experiencing the same crash #373 is. Oh well. Wait for the next update!
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im in win2k ill go try win98 now
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