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NOLF Tech Demo Released

by Maarten Goldstein, Sep 01, 2000 4:00pm PDT

Monolith and Fox Interactive have released a 110mb technology demo of the new FPS No One Lives Forever, a 60's spy action game using the latest Lithtech engine. The demo is single player only and contains four levels, of which one is a training level. You can get it here from the Shugashack (sorry for the corrupted version earlier, no idea what happened). For mirrors try Blues News, Stomped, Voodoo Extreme and 3D Gamers or this mirror page on the official website. Monolith's Jason Hall updated his .plan about the demo and here's what he had to say
While playing the technology demo, you are likely to experience MUCH more content and game detail if you spend a lot of time sneaking around, hiding in the shadows, eavesdropping on people and gathering up a ton of clue items and such - as opposed to just BLASTING your way through the whole demo. If you do just try to blast your way through the demo (which you can certainly try to do), you will wind up missing out and not noticing on a lot of neat stuff (such as enemy A.I. tracking you from the rooftops and then getting shot and falling off...) <snip>
This release is to give you an idea of the game and to test hardware and driver compatibility so there might be some bugs lingering.





Comments

216 Threads | 482 Comments









  • Here are my two coins.
    The game ran fast. Very fast on my system. (p3550 geforce 32 meg ddr 128 megs of ram sb live) (note turn off D3D AA in properties!) I love the theme but then I have the man from Uncle, Our Man Flint, and a bunch of the James Bond movies on tape so I guess NOLF was targeted at me. I really can't find a single technical fault with the game. The animation was good, spoken lines were good, weapons were fun, levels were realistic, and the story stuck. The worst thing I can say is the graphics didn't blow me away but they work. To be honest, I rather have a game with attractive graphics that work for the game and run fast on my system rather than a game with great graphics that require upgrading a less than one year old system. Will I buy it? Yes I will.


  • my comments

    yes it does remind me of SOF

    why the FUCK did it extract in win2k
    NOT run setup however and install so back to 98se
    however would crash on a level load in win98se
    and then work in win2k, even though it was installed in 98se (reg entries would be missing, if any)
    ??

    stupid

    anyhow
    like SOF
    framerate is shit on my celeron 450 / tnt1
    sure it's not a kickass rig, but 98% of games in 640x480x16bit low detail are VERY fast on this only Deus Ex, MDK2 level 7 (wow) and this seem to be slow - and TFC / CS, anything else is "super"

    gfx look nice, and look like on a real machine would be kind of cool
    load times = ick









  • The demo is not too bad. The engine isn't very good though. Even for a tech demo, (which you expect to be rough) it looks awful and runs slow. Serious Sam was better. Makes even UT look good. While the gameplay is heavily borrowed from other games, it at least borrowed some of the better stuff. You can do a few stealth things and the guns are done very well. I was especially impressed with the AK and the silenced second pistol. (not the revolver, the name escapes me at the moment) The AI is pretty good in parts, maybe that's scripting though. The guards can get pretty stupid at times. The levels feel like rough CS levels. Not much detail, (I've seen better user created maps) but fairly good at least.

    The setting is pretty dumb though. Just a tip guys, but if you want to copy something at least copy the source, not the parody. A James Bond rip off game is fine, a game based on the movies that riped off Bond is fine, but a game based on the parody of the movies that riped off Bond is pretty bad. What's next, a game based off Space Balls? The whole Austin Powers thing gets tiresome in about a minute. (Austin Powers is funny of course, their lame attempt at copying it isn't) The awful music almost drowns out their pretty good gun sounds. The game also uses its setting like a sledgehammer, basically screaming "LAUGH DAMMIT!!". It would've been better if they'd just done a half-assed normal spy setting and focused on the gameplay.

    While there is a certain amount of "yawn, been here before" feeling with the game, (after playing SOF, MGS, Golden Eye, among others) I'd probably buy it if the reviews are good.