Final Score: The Order: 1886

The Order: 1886 looked to be a hit, but does it stand up to the hype? Things aren't looking good as we put it to the test in today's Final Score.

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The Order: 1886 is something I’ve been legitimately excited about since its first reveal. Even with all the “issues” surrounding it, I still can’t help but be excited to get my hands on it. Now that release day has come, I’m sure there are many out there who feel the same way as I do, and many who feel the opposite. As always, we want to help you make the best informed decision before you head out and drop $60 on another game. It’s time to put The Order: 1886 in the hotseat, and to do that we’ve gathered up several reviews from sites across the web.


Shacknews: 8/10 – “The Order: 1886 feels like the perfect balance between story, gameplay, and atmosphere as Ready at Dawn has struck gold with its first attempt at an original IP. There may not be much to do after the credits begin to roll, but once they do, you’ll be met with a unique story told within an absolutely gorgeous game.”

Gamespot: 5/10 – “What, then, to make of The Order: 1886? It is, at best, perfectly playable, and lovely to look at and listen to. But it is also the face of mediocrity and missed opportunities. A bad game can make a case for itself. A boring one is harder to forgive.”

UsGamer: 3/5 – “For all its derivative nature, The Order: 1886 falls well short of classic status; yet the premise here could definitely serve as the groundwork for a more creative, more substantial series. It's one of the most convincing steampunk/alternate history worlds video games have offered up. Now Ready at Dawn just needs to bring the script and mechanics up to that same standard.”

Polygon: 5.5/10 – “Though it nails some of the fundamentals, The Order: 1886 has been released without answering the essential question of what it offers that other games aren't already doing better. Everything about the game's final shot screams "sequel set up," but unless The Order finds some non-aesthetic reasons to justify its existence, it's hard to imagine coming back for a second adventure.”

Destructoid: 6/10 – “Outside of the sleek presentation and interesting world building, there's nothing truly special about The Order: 1886. It's a shame in many ways, because I'd love to see a more tactical style of gameplay in line with Valkyria Chronicles, or a more in-depth game in general using the same engine and lore. I sincerely hope this isn't the last we've seen of this universe, but for now, it's only worth visiting once, briefly.”

GiantBomb: 2/5 – “There are things here worth checking out, but the action feels half-cocked and you'll be finished with it in an afternoon. I won't pretend to guess at how much $60 means to you, dear reader, but I will say that The Order is a middling experience with a couple of bright flashes that only serve to remind you that this could be a more interesting game if more of its ideas were fully formed. If you're bent on seeing The Order for yourself, you should probably rent it.”

IGN: 6.5/10 – “The basic conflict at the heart of The Order: 1886 is that considerations for a cinematic approach are prioritized above the needs of basic gameplay. Its best aspects are its stunning looks, atmosphere, and style – which are truly fantastic – and entertaining fiction. But the shallow, slow, and generic quick-time event-riddled gameplay make it feel like an experience that would've been better served by a non-interactive movie than a game. With no multiplayer, and no reason to revisit the short and stunted single-player campaign once it’s been completed, there just isn’t a lot to it.”


Want to see the full reviews? Click on the website names to visit each respective site.

What do you think? Are the reviews right or are they wrong?

Guides Editor

Joshua holds a Bachelor of Fine Arts in Creative Writing and has been exploring the world of video games for as long as he can remember. He enjoys everything from large-scale RPGs to small, bite-size indie gems and everything in between.

From The Chatty
  • reply
    February 20, 2015 6:00 PM

    Josh Hawkins posted a new article, Final Score: The Order: 1886

    • reply
      February 20, 2015 6:07 PM

      Tangent, but I feel Eurogamer dropping review scores to be a terrible decision. Hopefully, Shack won`t follow suite.

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        February 20, 2015 7:03 PM

        The Shack already dropped scores. And then brought them back.

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      February 20, 2015 7:02 PM

      Just watched a cast from IGN, and as much as I hate to say it, they were pretty spot on.

      The pacing is a big problem with the game. All the forced walking for 15mins straight is not fun and just kills it. We're there something interesting to do in that time spent walking it could have worked.

      That.. and there's not enough to do.

      Me being someone who thinks most AAA games (Ubisoft..) simply have way too much shit going on, that's saying something. There's just not much to do in the game. The basic mechanics are there but rarely used, and when they are, due to the extreme linearity, it feels more like their sole purpose is to get to the next scene. As if you really have no control over what comes next. No decision making of your own whatsoever.

      I feel like they should have went full on with the interactive movie approach, with mechanics based purely around that, Quantic Dream style.

      That would have allowed us to see the engine, their "cinematic vision", and possibly would have been more enjoyable to play.

      At least they've got it out the door and can move on to something else, (using the same tech?) and hopefully, with less budget and time focused on building the engine, focus a bit more on creating something we can actually play and not just watch. We know they can utilize the hardware and I think they have created something quite impressive. Just needs to let people decide for themselves and take risks for reward.


      (it's still the prettiest damn "game" I've ever seen)

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      February 20, 2015 9:56 PM

      I definitely agree with the Shacknews review. The prologue had me worried the negative reviews were right but after that, it's almost all action. Unless the game changes dramatically in its second half, I have no idea what these journalists criticizing QTEs and lengthy cutscenes are talking about. The pacing reminds me a lot of The Last of Us, with a heavier focus on gunplay instead of stealth.

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      February 21, 2015 1:03 PM

      2hrs in and LOVING IT!!!! Already want a sequel. F the haters, this game is awesome. Love the setting, love the attention to detail, LOVE the characters, love the story so far...I just love it. It's like gears of war with some RE sprinkled in, in an amazing fantasy world. Please Ready @ dawn, give us a sequel with more replay value and at least a co-op mode, and make it longer of course, and I will gladly drop coin on a $150 collector's edition. Thank you for making a GREAT GAME!!!!

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        February 21, 2015 1:19 PM

        Seems like my gamestop wants to contribute to the financial failure of The order. The lady that helped me immediately says 'you know, this game is only about 5hours long...' I just sighed and asked how much I owed. None of them spoke up when I bought colonial marines about how it sucked.

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          February 21, 2015 11:20 PM

          I don't blame 'em. Rewarding mediocrity only breeds more mediocrity.

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      February 22, 2015 2:10 AM

      "finally" finished the order. I didn't like the ending. It was backwards. Should have killed dude and not dude. Would have been a better setup for a sequel, imo.

      Also... It actually became FUN and turned into an actual game!
      http://youtu.be/ejM0GaybMQQ

      ^-More of this! Along with some platforming/puzzles, worthwhile secrets, some player choice, and reward... and we'd have a fine game.

      I have no doubt these guys are talented. It's too bad their first console game didn't pan out.
      Overall, I did enjoy it. And the length.. Worst part about the length..the ending.

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        February 22, 2015 2:16 AM

        First original console game.
        And choice.. More choice. I was so ready for that ending to let me make a choice..

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      February 22, 2015 8:45 AM

      Shacknews is kinda on an island here

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