Dark Souls 2 patch will offer tons of improvements and a new character on Feb 5

From Software will be making lots of changes to Dark Souls 2 to prepare for its re-release, so let's see what they have up their sleeves. Praise the sun.

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Dark Souls 2 will receive a hefty patch on February 5 to prepare the title for its upcoming re-release on April 7th.

Version 1.10, Calibrations 1.13 will offer a number of modifications across several aspects of the game across all platforms it’s available on. The most notable update is the inclusion of a new character, known as The Scholar of the First Sin, who just so happens to share the same name as the upcoming re-release.

The patch will allow players to gain access to a new item: The Agape Ring. The purpose of the ring is to allow players to collect souls from kills during online play within the ring itself, rather than the player. This will allow players to better control their online experience by limiting the amount of souls they collect. Speaking of online play, this patch will host a number of changes, such as improvements to matchmaking, covenant rewards tweaks, and allowing white phantoms to remain in other worlds for longer periods.

There’s a ton more included in this upcoming patch, so if you’d like to learn more, you can see them all for yourself below.

  • Added new character, The Scholar of the First Sin.
  • Additional item description text.
  • Choosing to enter the Covenant of Champions will now allow enemies to continue to respawn after being defeated.
  • Choosing to enter the Covenant of Champions will now cause enemies to inflict more damage to the player.
  • Players will gain access to a new item: The Agape Ring. When players equip the new Agape Ring, souls collected from kills during online play will be absorbed by the ring rather than the player. This allows players to control their online matchmaking experience by limiting their total souls collected.
  • Increased effect of Rusted Coin.
  • Awestones now dropped more often.
  • The bonfire warp selection screen will now highlight the top three areas where players will have the best change to connect with other players online.
  • White phantoms will remain in other players' worlds for longer periods of time.
  • White phantoms will no longer return to their world if time runs out during a boss battle.
  • Players on their first play through can now match with players on their 2nd or further play through.
  • Made it easier for players to match online in general.
  • Made it so that invading players cannot use items which invite more enemies.
  • NPC conversation text is now displayed more prominently than online notices.
  • Players may now choose to cancel out the effect of the Human Effigy at bonfires.
  • When a player cannot take part in online play due to the effect of the Human Effigy, made it so that the player can still write signs. (They still cannot summon during this period.)
  • The Imitation spell now affects normal enemies.
  • The Hush spell is now more effective on normal enemies.
  • Load times shortened (PS3 only).
  • Calibrations no longer saved each time before the title screen.
  • Fixed issue causing map name listed on save data and actual map name after loading to not match.
  • Made it possible to skip the ending sequence the 2nd time through and beyond.
  • Removed the blur effect used when looking through the binoculars.
  • Rouge Water, etc.: Fixed issue causing the user not to recover spell usages for spells only able to be used once.
  • Made Old Iron King's Crown's effect function consistently throughout the game.
  • Adjusted price for Crown of the Ivory King, Ivory King Armor, Ivory King Gauntlets, Ivory King Leggings.
  • Fixed Issue whereby the sign in the Iron Keep was not displayed as intended once the player spoke to Lucatiel of Mirrah in Harvest Valley.
  • Corrected issue whereby users could not use Bonfire Ascetics at Undead Crypt Entrance Bonfire.
  • Adjusted timing for Licia of Lindeldt to become the player's enemy.
  • Adjusted conditions for lighting Majula map from "Defeat Nashandra" to "Defeat Throne Defender and Throne Watcher."
  • To prevent invasion after defeating area bosses, made the Human Effigy effect function in this situation automatically.
  • Made it possible to get the reward items after defeating area bosses even if your inventory is full at the time. (Items will drop in front of the player.)
  • Made it possible to get the reward items after using Crushed Eye Orb and defeating Licia of Lindeldt even if your inventory is full at the time. (Items will drop in front of the player.)
  • In Black Gulch, made it possible to receive Forgotten Key after defeating a Giant when the player has 99 Souls of a Giant.
  • In Grand Cathedral, made it possible to still receive the item you are supposed to get when talking to Alsanna, Silent Oracle even if your inventory is full.
  • At the Ending, if the player has fulfilled the conditions to receive Illusory Ring of a Conqueror and Illusory Ring of the Exalted but their inventory is full, made it possible to receive the rings properly. (Players will receive the rings as soon as space is opened in their inventory.)
  • Adjusted rewards in online play:

Normal Online Play

  • Host vanquishes invading dark phantom or arbiter spirit: Human Effigy
  • Host vanquishes a dark phantom summoned through red sign: Human Effigy
  • Host vanquishes invading grey spirit (Bell Keeper): (1 of the following) Titanite Chunk, Titanite Slab, Twinkling Titanite, Petrified Dragon Bone.
  • Vanquish host you invade at the covenant "Rat King" area: Added Smooth & Silky Stone in addition to Pharros' Lockstone

Covenant "Blue Sentinels"

  • Vanquish dark phantom when summoned as help by a Way of Blue host: Devotion to covenant up +1.

Covenant "Rat King"

  • Vanquish client summoned to Rat King area: Added Smooth & Silky Stone in addition to Pharros' Lockstone.

Covenant "Bell Keeper"

  • Vanquish host when invading as grey phantom: (1 of the following) Titanite Chunk, Titanite Slab, Twinkling Titanite, Petrified Dragon Bone.

Covenant "Pilgrims of Dark"

  • Host vanquishes abyss spirit in Dark Chasm of Old: added Human Effigy to Bonfire Ascetic.

Covenant "Brotherhood of Blood"

  • When invading, vanquish Blue Sentinel summoned as help: Devotion to covenant up +2.
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From The Chatty
  • reply
    January 15, 2015 7:00 AM

    Daniel Perez posted a new article, Dark Souls 2 patch will offer tons of improvements and a new character on Feb 5

    • reply
      January 15, 2015 7:01 AM

      Morning, Daniel

      I've been enjoying the post-game support FROM Software has been doing for this game.

      • reply
        January 15, 2015 7:36 AM

        Morning, LoioshDwaggie!

        I agree. From Software kind of has its hands full at the moment with Bloodborne, but its dedication to Dark Souls 2 is really impressive.

    • reply
      January 15, 2015 7:05 AM

      "Players on their first play through can now match with players on their 2nd or further play through."

      Does this mean NG players can match with NG+ and NG++ players?

    • reply
      January 15, 2015 7:06 AM

      Did they ever do anything to address how easily you destroy your weapons or was that intentional? I go through 2-3 weapons per area.

      • reply
        January 15, 2015 7:16 AM

        I hate the weapon endurance mechanic, best solution is to wear this ring http://darksouls2.wiki.fextralife.com/Bracing+Knuckle+Ring

      • reply
        January 15, 2015 2:12 PM

        2-3 of what type of weapon? A mace will typically clear almost any area, including any bosses, without needing repair.

        • reply
          January 15, 2015 6:48 PM

          I'm assuming that they're talking about the glitch that causes you to lose weapon endurance when your weapon touches dead enemies.

          • reply
            January 15, 2015 6:52 PM

            I thought they fixed that? Some weapons are still really flimsy though. I carry around like 5 katanas wherever I go.

            • reply
              January 15, 2015 8:06 PM

              Did they? I stopped playing before they even got around to the first DLC, so I'm not up to date on what the game is currently like.

    • reply
      January 15, 2015 6:36 PM

      I tried to play Dark Souls 2 on my 360 last night for the first time in AGES. I never did get around to finishing it. Well it wouldn't let me play online because I was missing compatibility pack 3 I guess? But when I tried to download it, it said there was nothing available to download for Dark Souls 2!! So I deleted compatibility pack 1... because I heard that helped for some people. Now it wont download anything and I can't play online at all still. Sucks. I don't think I'll play Dark Souls 2 without the online stuff. That is such a huge part of the game to me, I don't want to play without it.

      Oh... then I tried an hour later and my 360 apparently died. It's a 360 Slim... it just shows a red dot now. That will be my 4th 360. :( For somebody who only gets about 30 minutes to game a day lately when he's lucky... it was a shitty day to be me. (Especially since I came down to play games on the 360 because I tried to play MWO and the power supply on my PC died). Not my day.

      • reply
        January 15, 2015 8:14 PM

        Sounds about right, I had maybe 20 or 30 hours on my 360 before it red ringed. Was like 1 month out of warranty too. What a piece of shit console. Fuck you microsoft.

    • reply
      January 15, 2015 6:48 PM

      Soul Patch

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