Halo: The Master Chief Collection receives server-side updates and SWAT

A new update has been released to help improve things on the server side of things for The Master Chief Collection as well as bringing a fan-favorite playlists, SWAT, into the mix.

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343 Industries has once again issued an update for its outrageously broken Halo: The Master Chief Collection. This time, the development studio has issued a number of server-side fixes to help address the game's multiplayer mode.

“As the team continues to work on additional improvements to matchmaking and other areas, we are deploying a variety of server-side updates to matchmaking player counts, as well as bringing back SWAT as the featured playlist.”

The SWAT featured playlist offers a variety of game types from Halo 2: Anniversary, Halo 2 Classic, and Halo 4 with plans to include Halo 3 into the mix in a future update. 343 Industries plans on bringing other playlists back into The Master Chief Collection’s rotation, which includes Halo: CE, Halo 4, and Team Hardcore as well as future featured playlists, such as Team Doubles, Team Snipers, and more. The player count as well as the expansion of voting options has also been added to several playlists.

Two updates in a single week? 343 Industries is certainly giving its all to do The Master Chief Collection the support it deserves, and the developer says yet another update is scheduled for “early next week.”

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From The Chatty
  • reply
    December 11, 2014 8:30 AM

    Daniel Perez posted a new article, Halo: The Master Chief Collection receives server-side updates and SWAT

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      December 11, 2014 8:47 AM

      This poor game needed like three more months in the oven.

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        December 11, 2014 8:49 AM

        I think most of this season's major releases needed more time in the oven but this was one of the most egregious.

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          December 11, 2014 10:32 AM

          This holiday release season has been really awful for bugs.

          DA:I just suddenly got playable for me with this last patch. Had an annoying quest bug prior to that that seems to be resolved.

          Far Cry 4 is getting more stable.

          AssUnit...ehhhhhhhh...I haven't even tried it since launch.

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          December 11, 2014 10:39 AM

          It's really weird because I felt like the few games available out of the gate last year worked fairly well.

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            December 11, 2014 10:41 AM

            Welcome to the new old release broken and patch later release paradigm.

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        December 11, 2014 8:51 AM

        Giant Bomb kinda dropped a little inside information. The game was not supposed to big this large or come out this year according to people inside 343.

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          December 11, 2014 9:04 AM

          I wonder, then, what the scale of the game was supposed to be. I don't think they could have released it without the major components of all four games intact. It was going to be a huge undertaking no matter what. Based on the bigger picture, it sounds like people are underestimating the time needed to put out quality, unbroken games in general.

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            December 11, 2014 9:07 AM

            I suspect it was originally just going to be the Halo 2 remake and then they'd add the rest in, or make a later release that was everything.

            (Probably very early in development) Then they changed it to be all 4... but still were not planning to have it out this year.

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              December 11, 2014 9:17 AM

              A shame. The Halo 5 beta is probably going to be out before they fix everything.

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                December 11, 2014 10:47 AM

                So glad I didn't jump on it. I mean, I want the damn thing one day to do Halo 4 co-op and some Halo 2 again, but not until it's less of a mess, at which point it will be cheaper anyway.

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                  December 11, 2014 11:49 AM

                  Wait Halo 4 is in this? I got it planning to play through the SP games, which have so far been holding up very well.

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            December 11, 2014 9:31 AM

            That's funny in context of CD Projekt board member Adam Kicinski saying, "The market is afraid of badly polished games on next-gen platforms." http://www.eurogamer.net/articles/2014-12-10-witcher-3-dev-market-is-afraid-of-badly-polished-games-on-next-gen

            That was him defending delaying The Witcher 3 to May 2015. It takes guts to delay a game, but it seems like it's what more publishers should be doing, instead of ending up with these half-baked releases. There were a lot of them this year, between Halo MCC and the Ubisoft releases.

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      December 11, 2014 8:49 AM

      Maybe I will finally try it again. Put it in on launch week, was a clusterfuck, been collecting dust since.

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      December 11, 2014 10:40 AM

      I bought this and beat the Halo 2 story and most of the way through Halo 3, but haven't even really tried the multiplayer component. I want to see how broken this thing is for myself.

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        December 11, 2014 11:01 AM

        Can't be anywhere near as bad as it was at launch.

        Still not GOOD or FIXED, but it was nigh impossible to be matchmade into a game at launch. Hilarious, when you consider that Bungie more or less nailed it with Halo 2 10 years ago.

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          December 11, 2014 12:05 PM

          QA is optional these days.

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      December 11, 2014 11:47 AM

      So sad to see Halo be released in a state like this.

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