The Legend of Zelda: Majora's Mask 3D coming to 3DS in Spring 2015

Today's Nintendo Direct kicked off with the announcement of the long-awaited Majora's Mask remake, coming to 3DS in Spring 2015.

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Today's Nintendo Direct event kicked off with a look into the past: The Legend of Zelda's past. Clips of the classic The Legend of Zelda: Majora's Mask were shown, along with a Spring 2015 release date for Nintendo 3DS.

This second Nintendo 64 installment of the beloved Legend of Zelda series took a decidedly different turn from the normal formula, requiring Young Link to save the world of Termina in a short 72 hours before a menacing moon crashed down and destroyed everything. Link would also utilize a number of masks to transform into different beings with various power sets.

This also marks the second N64 Zelda to get the 3DS treatment, following Ocarina of Time 3D's release several years ago.

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Ozzie has been playing video games since picking up his first NES controller at age 5. He has been into games ever since, only briefly stepping away during his college years. But he was pulled back in after spending years in QA circles for both THQ and Activision, mostly spending time helping to push forward the Guitar Hero series at its peak. Ozzie has become a big fan of platformers, puzzle games, shooters, and RPGs, just to name a few genres, but he’s also a huge sucker for anything with a good, compelling narrative behind it. Because what are video games if you can't enjoy a good story with a fresh Cherry Coke?

From The Chatty
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    November 5, 2014 2:04 PM

    Ozzie Mejia posted a new article, The Legend of Zelda: Majora's Mask 3D coming to 3DS in Spring 2015

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      November 5, 2014 2:10 PM

      OH HELL YEAH I WANT THAT MASK ALL OVER MY FACE

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      November 5, 2014 2:23 PM

      Now I can FINALLY attempt to complete Majora's Mask.

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        November 5, 2014 2:45 PM

        Not real gamer if not beaten this :(

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        November 5, 2014 2:51 PM

        Was thinking this too, it never clicked with me at the time.

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          November 5, 2014 3:07 PM

          That's a common sentiment. I didn't get it at the time, either. Years later, I picked the game up again--on the GameCube Collector's Edition disc--and was bowled over by its brilliance. The story is truly mature, the characters and their routines are so intricately crafted, and the darkness of the game is oppressive, yet never cloying.

          Give it another shot. It's spectacular, by far the boldest Zelda Nintendo has ever made.

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            November 5, 2014 3:22 PM

            Will do! I think I have a different mindset as to what to expect now, so it should be much better. At the time, the whole time limit thing and the odd characters were putting me off since I was expecting a "standard" zelda game.

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              November 5, 2014 3:30 PM

              The time limit triggered a gut reaction in a lot of people, but it serves the game well. Just remember not to bite off more than you can chew. The game runs on a 3-day cycle, so you have to get good at organizing and prioritizing: "Okay, I'll do these side quests now, then reset time and solve a temple so I have the complete time limit to deal with all the puzzles inside."

              Believe me, if you enter a temple with anything less than the full timer cycle, you're gonna have a bad time. ;) It's interesting how unforgiving the game is, and how much of a risk it was for Nintendo to design a game that punished players for dawdling. Yet it feels fair. You FEEL the pressure of the clock ticking down and the moon looming nearer and nearer to the world. That sense of rising panic would not have worked without a time limit.

              (There's also a song you can play that slows the clock, giving you more than enough time to complete any timer provides you allot the entire time limit to the task.)

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            November 5, 2014 3:26 PM

            It was my favorite Zelda game :3

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          November 5, 2014 4:11 PM

          Think about how easy games are now, YouTube/faqs all over for people to use.


          Zelda games were never hard but it just took a lot of memorization and where to go. Then again I was right in the perfect demographic for Nintendo so I had all the time in the world to play Majoras.

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          November 5, 2014 5:13 PM

          I think at the time of its original release, people kept comparing it to ocarina, which was very unfair

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        November 5, 2014 6:17 PM

        It took the combined effort of my friend and I playing this Coop to finish it.

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      November 5, 2014 2:48 PM

      Yesssss I loved the N64 game

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      November 5, 2014 2:49 PM

      Best Zelda game. SO excited for this.

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      November 5, 2014 3:11 PM

      HELL YEAH!!!!

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      November 5, 2014 3:31 PM

      I will totally get this, but I hope they do a bundle with Ocarina too

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      November 5, 2014 3:34 PM

      Cool! I should finish up Wind Waker, too. Stupid triforce pieces.

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      November 5, 2014 4:21 PM

      : O

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      November 5, 2014 6:40 PM

      shit guess I'm buying one of these things after all

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      November 5, 2014 6:42 PM

      That moon looks really really creepy...

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        November 6, 2014 4:36 AM

        I don't care for the design as much as the original, but yeah, still creepy.

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      November 5, 2014 6:43 PM

      Best Zelda

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      November 5, 2014 6:50 PM

      [deleted]

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      November 6, 2014 4:30 AM

      I can't unf this enough

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      November 6, 2014 5:20 AM

      I never cared for Ocarina...would I like this? I've always gotten the impression it was a pretty unconventional Zelda game, which is more appealing to me than the "normal" formula.

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      November 6, 2014 5:30 AM

      Excellent. I hope they make the shooting galleries easier. Those were hard enough on a regular controller.

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