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Deus Ex 2 Interview

by Steve Gibson, Aug 18, 2000 3:46pm PDT
Related Topics – Interview

With the announcement of DeusEx 2 here is the first interview with Ricardo Bare of Ion Austin. No word on the plot of the game but he does give a bit of info on other plans.(Thanks JayZee)

In DX 1, early on, we sort of conditioned the player with the notion that "you can try almost anything you can think of and the game will support that." But, later in the game, in one instance we explicitly thwart that expectation when we forced the player to go to prison. [...] many players tried escaping the capture by UNATCO and Gunter because they expected it [...] in DX2 anytime the player has a reasonable expectation about a scenario we're going to do our best to make those options available.




Comments

32 Threads | 46 Comments

  • Damn. I'm glad they decided to let you do your own thing this time. Deus Ex ruled but I was sorely disappointed that all of my hard work escaping the capture of my brother was for naught. I reloaded a half dozen times and used everything I had to fight my way out of that capture so I wouldn't have to break out of jail, what do I find when I escape by train to the next level? A fucking MOB of guys that are impossible to get through capture me. I even gave that part a try or two but it didn't get me anywhere, there isn't enough ammo to kill all of those dudes.

    blah...

    Oh well, the game still owned.