Part of being in a technical alpha means knowing when things are working and when they simply are not. Blizzard is well aware of this, especially in regards to their MOBA, Heroes of the Storm. That's why the developer is swiftly pulling the plug on the game's artifacts feature, only weeks after it was first introduced.
Artifacts were initially added to help move player progression forward. A new slot would be added at Level 15, allowing for gems, relics and trinkets that would customize a player's hero further. Dedicated players raised valid concerns in the wake of this announcement. In fact, Chatty's own BlackCat9 eloquently explained that this would not only lead to a drain player's gold resources that could otherwise be used to purchase heroes, but it would also unintentionally create a barrier of entry for new players.
Blizzard has heard these concerns and has reacted swiftly.
"As a result, we have decided to remove the artifact system from Heroes of the Storm with a patch scheduled for later today," reads a statement on the game's website. "We will explore different ways to give you fun and compelling options for spending gold, while avoiding the problems that the initial artifact system created. We don't have any updates on what our future systems may be, but we'll be sure to keep you informed and look forward to getting your feedback on alternate systems."
The new patch will also make it easier for heroes to reach Level 4, which should help players unlocks talents quicker and generally move the game faster.