Shack Snack: May 29, 2014
Kick back and treat yourself to a Shack Snack, a short recap of three big stories you should know. It's like a CliffsNotes for video games! If you enjoy, don't forget to subscribe to us on YouTube.
For the past few days, Mortal Kombat producer Ed Boon has been teasing the announcement of a new fighting game, which will take place on June 2nd. While some of his hints have been less than subtle, some new promotional material has surfaced that seems to indicate that we'll be seeing another entry in the bloody fighting franchise sooner rather than later.
When the latest Mortal Kombat released in 2011, it basically answered the fans' prayers and then some. Returning the series to its traditional 2D roots, and combining it with a fantastic 3D presentation, the game fired on all cylinders, introducing raw, bloody fatalities and plenty of beat-em-up fun. But now the question is fresh on the minds of fans: will we be seeing a new one soon enough?
Ed Boon, long-time producer on the series, has been hinting that a new Mortal Kombat is in the works, and bits and pieces of promotional material have been popping up with the dragon logo appearing on them. With E3 around the corner, it wouldn't be a complete surprise to know that a new game is in the works, with plenty of bloody action to follow.
There are some Super Smash Bros. purists that have been playing through recent series entries with the Nintendo GameCube controller, an idea made entirely possible through the Wii's ongoing support of the peripheral. Up to this point, the Wii U had not offered such support, but all that is about to change. Nintendo has announced that Super Smash Bros. for Wii U will indeed support GameCube controllers with the aid of a new peripheral and will release brand new controllers to go along with the game.
Activision revealed its next downloadable content pack for Call of Duty: Ghosts today. The "Invasion" pack will hit on June 3 for Xbox systems, bringing four more maps and another episode in the Extinction saga, along with another surprise cameo.
Also Check out...
It's hard to follow up a truly memorable RPG experience like Bastion. However, Supergiant Games has managed to capably do so with their sophomore effort, Transistor, creating an engaging narrative, standout characters, and a dazzling world.
After playing through Supergiant's latest, Shacknews' enthusiastic community of Chatty posters had some questions for the Transistor creators. Creative director and game writer Greg Kasavin was happy to comply and provide some valuable answers, discussing the making of their game, working as a small developer, new concepts like the Oculus Rift, and whether they'd consider revisiting the worlds of Transistor or Bastion in the future.