Transistor, Supergiant's follow-up to Bastion, is due out next week. And like Bastion, Supergiant Games has made sure there's something to entice you back after you finish for the first time, in the form of a new game plus feature they're calling "Recursion Mode."
The mode will open up after finishing the story for the first time. You'll keep your User Level and Transistor functions, which are unlocked throughout the game. But the second time around, the enemies will be remixed in new combinations. Supergiant toyed with different enemy combinations and set them in different environments, so Recursion lets them place those earlier in the game and in different environments. If you keep playing subsequently, the enemy types will be different each time.
The studio teases more secrets that will come about from Recursion mode, but it's keeping those under wraps. In the announcement, Supergiant's Greg Kasavin even took a moment to explain why they've been so quiet, both about this feature and the game in general.
"Our feeling is that the less you know going into a game like Transistor, the more likely it is to surprise you," Kasavin said on the PlayStation Blog. "And we think experiencing genuine surprise is one of the rarest and most pleasurable sensations that games can provide."