BioWare has released descriptions of the three classes of Dragon Age: Inquisition, along with one of the three specializations for each class. This comes alongside a batch of new screenshots as well.
BioWare has released a slew of new screenshots for Dragon Age: Inquisition, along with detailed descriptions of each class. Each class (Warrior, Mage, and Rogue) has three specializations, for a total of nine, but BioWare has only shared details for one per class so far: Champion, Knight Enchanter, and Artificer, respectively.
The screens and descriptions come from the official site (via GameSpot). Check them out below.
Battle-hardened and masters of close combat, warriors are pivotal to any group entering battle. As front-line fighters, they absorb the brunt of opponent attacks, steal enemy focus, and create an opening for deadly ranged assaults from other classes. While some warriors prefer visceral, sweeping damage, many are silverite-clad bulwarks, weathering any blows they don’t deflect with their shields.
Champions are defenders and protectors, and when a warrior trains in the champion’s tradition, he or she becomes unstoppable. Champions use their armor, weapon and awareness to shrug off incoming attacks while holding critical positions on the battlefield and protecting allies in the process.
Those who can tap into the raw energy of the Fade and block the whispering temptations of demons are truly exceptional. When they turn that mental focus onto the field of war, they can be truly terrifying opponents. Rains of fire, walls of ice, or even the ability to heal allies make up a mage’s toolkit. Most employ considerable skills rendering foes not only weakened, but also vulnerable to physical attacks, setting up opportunities for their teammates to exploit.
Knight Enchanter specialization
Among the Circles of Magi, only a few mages have the strength of will necessary to focus their energy inward. Wrapped in protective magics and wielding blades of arcane force, the Knight Enchanters are rare, but inspiring sights as they lead the charge into enemy ranks.
Armed with bows, daggers, and any number of dirty tricks, the rogue’s primary focus is damage: tearing foes down one at a time with systematic efficiency. Rogues commonly use a mixture of stealth and mobility to reach positions of advantage, be it a sniper’s perch away from enemy blades or behind an unsuspecting mage. Deadly and resourceful, rogues can tip the balance of any strategic assault.
Intricate mechanisms are the core of the artificer’s craft: Deadly traps; Distracting contraptions; Marvels of engineering turned to deadly purpose. If an artificer is standing at the far end of a seemingly innocuous stretch of the battlefield, you should find another path. If he or she is smiling? Best just to hope your affairs are in order.
Steve Watts' youthful memories are are a blur of pixels, princesses, castles, and Mega Busters. After writing about games as a pastime for years, he got his first shot at a paid gig at 1UP. He's freelanced for several sites since then, and found a friendly home at Shacknews. His editorial duties include news, reviews, features, and lunatic ravings. He lives in the Baltimore-Washington area with his shockingly understanding wife.
As long as they feel different enough
Also when is this coming out?
I know what you mean, I am hoping they do a much better job with the skills and by the looks of it that may be the case(...