Fortnite creators explain story and F2P model

In a new video, the creative team behind Fortnite explains the story, how that interacts with the gameplay of going out and closing monster-rifts, and why they chose to use a free-to-play model.

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We got our first look at Fortnite this week, as Epic finally took the wraps off its free-to-play game. But what is it? A new video features Epic talking about the story, the mechanics, and why it chose to go F2P for this one.

The Game Informer video lays out the details. The monsters that attack at night play into the game's story, which involves closing rifts caused by some nebulous threat known as "the Storm." You'll set up your own home base, while constantly pushing out into the field to find rifts and close them. Though the building tools are accessible anywhere, letting you craft some make-shift defenses in a battle zone, they're really expressed most elegantly back at your home base.

"It's a great way to have a conversation with players because they're not obligated to like it, so we have to do our jobs," said producer Roger Collum. "We have to be awesome game creators to say, 'it's worth your time to play this game.' And I think we've done that." He stresses that the goal is to make it both free and fair, and so they feel confident that the fans will reward their work by buying an item or two if they like it.

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  • reply
    April 10, 2014 2:00 PM

    Steve Watts posted a new article, Fortnite creators explain story and F2P model.

    In a new video, the creative team behind Fortnite explains the story, how that interacts with the gameplay of going out and closing monster-rifts, and why they chose to use a free-to-play model.

    • reply
      April 10, 2014 2:13 PM

      F2P?, well that sucks ballz well that is the end of that :( , I longer give a shit about Fortnite, unless it follows POE F2P model, which you know it won't.

      Well that's that I have dug the whole and buried the game and moved on.

      Sigh, all well tones of other cool none F2P games coming out this year.

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        April 11, 2014 3:17 AM

        Did you watch the video? He clearly says it is not pay to win, and compared the model to TF2/Dota so I wouldn't write it off yet.

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          April 11, 2014 7:13 AM

          That's encouraging then. I was looking forward to trying this thing out.

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      April 10, 2014 2:16 PM

      F2P needs to die a horrible fucking death. The game IS NOT FREE to play when you have to purchase levels and content to fully enjoy the game. Sometimes, I wish we could go back to cartridge based console systems. :/

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        April 10, 2014 2:33 PM

        I know what you mean man I know what you mean :(

        Things where simpler back then that is for sure, it was all about the games and if you made money because your game owned and people loved it then all the better and you knew you where doing something right.

        To me it is like the indie scene now it feels a lot like those days so things aren't all that bad, but yeah I don't care for F2P as well.

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        April 11, 2014 12:23 AM

        will you have to pay for levels, or are you just assuming that

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      April 11, 2014 12:15 AM

      Ugh. F2P is not a model I want to support.

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      April 11, 2014 3:51 AM

      Yeah that vid really doesn't say anything about how their F2P is going to work? They suggested that they are looking at League Of Legends and Team Fortress 2 for inspiration (by inserting footage, but not by actually SAYING so), but there's basically no hard info.

    • reply
      April 11, 2014 8:34 AM

      The whole third person thing really damaged my intent to buy the game. Now that its F2P, its set in stone...no buy.

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