Development on the PS4 version of The Last of Us began last year, Naughty Dog has admitted. According to studio co-president Evan Wells, the team "started working on it pretty much as soon as we finished the PlayStation 3 [version]" last year.
"We had a lot of people on the forums saying ‘can I play this on PlayStation 4?’ We had actually been anticipating that," he told IGN. Undoubtedly, that'll miff people who wanted to avoid double-dipping, especially after the studio repeatedly denied that a PS4 version was in the works.
"We weren't sure if it was going to go anywhere, but when we saw the fans clamoring for it we doubled-down, and put more effort behind it," Wells added.
Of course, given the lengthy development of the "Remastered" edition, it will be more than a mere port. Naughty Dog is promising 1080p, 60fps, and "higher resolution character models, better lighting, better shadows."