Titanfall for Xbox 360 will run 'above 30fps'

Bluepoint senior producer Daryl Allison addressed those concerns head-on, admitting that "of course" there are differences between the two generations, but "the game runs above 30fps."

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The Xbox 360 version of Titanfall will be ready soon. In fact, it'll be out in just four days. But many are wondering: how will the Bluepoint-developed port fare against the more-capable Xbox One and PC versions?

Bluepoint senior producer Daryl Allison addressed those concerns head-on, admitting that "of course" there are differences between the two generations, but "the game runs above 30fps."

Calling the Xbox 360 version "the true experience" of the game on the Titanfall website, Allison promises that the Xbox 360 version will feature "all the maps, modes, pilots, titans, weapons, burn cards" of the original game.

"There are of course some differences that are due to the technical limitations of the hardware," Allison admitted. However, the game will run above 30fps. The Xbox One version, on the other hand, runs at almost 60fps at 792p. It's unclear what the Xbox 360 version will run at, but there's only a few more days to find out.

Andrew Yoon was previously a games journalist creating content at Shacknews.

From The Chatty
  • reply
    April 4, 2014 11:00 AM

    Andrew Yoon posted a new article, Titanfall for Xbox 360 will run 'above 30fps'.

    Bluepoint senior producer Daryl Allison addressed those concerns head-on, admitting that "of course" there are differences between the two generations, but "the game runs above 30fps."

    • reply
      April 4, 2014 11:15 AM

      'above 30fps' ... occasionally

    • reply
      April 5, 2014 11:32 AM

      I am still blown away that we have yet to see one video of this being ran on 360.

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